Annoying is the right word.
But let's create an example: Sinister Reign, setup PLD/WHM/BLU/BST/COR/GEO
1. Entering, WHM buffs, meanwhile Cor could do either melee buffs or Bst rolls on everyone.
Now it splits:
1.a) You seperate the Bst or Blu to get him his specific rolls. This can easily take another 2min.
1.b) You engage already, because you want to give the remaining melee or bst rolls while fighting. Problems: Positioning, Pld and mages are ok, but Bst and Blu will be very close together, at the safe DD side, mostly behind the mob. An experienced Cor will make it, but changes are good that u overwrite a Roll you don't want to. This is one of the tactical issues SE left us with the adjustment. BST is in a tactical area now, where he shouldn't be.
However, one of your DD's can easily be without or half buffed during first fight.
2. I know it's possible to clear it in under 7 minutes, but let's assume we did not for some reason, so we loose rolls on 3. fight, which is mostly the hardest. And in the hectic of running in and out to avoid Arcieala's Naakuals you have to hit a single player with an AoE roll, without applying it to anyone else. If you hit the other DD it can get critical, if you overwrite your mages refresh they can run out of mana.
PLD i dont count in this battle, he will be mostly ok here without defensive rolls.
And again: One of your DD's will be unbuffed half of the time.
Conclusion: Possible: yes.
Smooth/effecient/safe: hell, no.
You are vastly overstating the difficulty of sinister reign. I've done close to 300 runs now using mana burn, BST and melee set ups and I've only lost twice. Both due to being unlucky with the sharks placement in the middle of the ring. Almost every other battle in current end game is won or lost in less that the time it takes one roll to wear and rolls can be applied before the fight even starts in most cases.
This is not about the difficulty of Sinister Reign. It's about the question if a melee/Bst mix can be buffed well by a Cor or not.
Ah my first post ever since playing ffxi. I have been a long time beastmaster since the old charming days. No one cared about beastmaster until we were given the capability to measure up against other DD jobs. I give credit to the Dev team for all the recent quality of life changes. But I have to say this distance nerf was made out of haste and not properly thought through.. It doesn't really create "more" of a challenge just "more" of annoyance. This was posted in the Freshly Picked Vana'diel 21 Digest.- Beastmaster
The range in which certain abilities and pet commands can be used has been shortened. While this changes the style of play a bit, please try it out and let us know your feedback.
So maybe they are looking into this and seeing if the distance nerf was too extreme? Hopefully they will respond with some type of answer whether it is good or bad.
No, we're talking about how people wanted BST nerfed because people like you wouldn't bring other jobs to sinister reign based on the fear that the COR might have to <GASP> do rolls. And I'm pointing out that SR is easy content that can be done with any decent set up and shouldn't be taken so seriously as to not invite a certain job or only invite a certain job.
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