Quote Originally Posted by bazookatooth View Post
That's the thing though. It wasn't like BST was making too much currency or killing too many things. It was just that they were killing the things that other people wanted to kill. So instead of asking for more things to kill, people asked for the devs to mess with bst. It's that hater mentality and SE loves to reward it.
(Btw, there's actually copies of enemies, but some of them are higher level, which the BST coulda went after (you know being a technical duo compared to soloers.)) The problem is, people largely ignored the higher level versions because it was less efficient, so even if SE added more enemies, people would still ignore them unless they were lower level. At this point in XI's progression, it would be "Apex" style enemies additions due to the fact the zones memory is already allocated to what exists, so they'd have to add "new" ones.

Also, they nerfed AoE WS because of the insane rate of procing White "!".

Quote Originally Posted by Olor View Post
This. Happens every time. Not sure why people hate BST but every time the job isn't completely useless people lose their minds.
"BST PARTY ONLY PLEASE" < Once again this is what brought the attention. Less salt more realization. Look at SE's answer to Manaburns (Post 2005 updates and ToAU content.) So it has nothing to do with people losing their minds that a job "got useful" because people loved taking BLUs when they finally go adjustments to not be useless - but you don't see/didn't see BLU party only! for relevant content at the time.