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  1. #11
    Player kylani's Avatar
    Join Date
    Aug 2011
    Posts
    129
    Character
    Kyrai
    World
    Fenrir
    Main Class
    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    The biggest problem with charm is that really you just couldn't use it in some places. BST could only be effective in the open world and was virtually useless in 99% of BC fights, which didn't allow anything to be charmed in 99% of cases because charm would trivialize the fight (what easier way to win than to make each of the mobs in a BC fight attack each other?). It also depended on an area having mobs of types that make sense to be charmable. The shift in focus to jug pets was most likely more meant to allow BST to be useable everywhere instead of only here and there. You say people didn't care if they didn't get invited to events, but you're kidding yourself if you don't think people would have enjoyed their favorite job more if they could use it to get things done instead of it being more a novelty (or troll, in some cases in the early days ).

    As fun as it was, to have the whole job revolve around charm was not really the best decision from a good game design perspective. Competing for charmable targets was common in the early days. There were lots of problems because of this. It wasn't a sustainable design, as any time BSTs got near eachother or other parties there was inevitable disputes, which typically ended with one MPKing the other person or party.

    Also the "stat vomit" or whatever you ant to call it has absolutely nothing to do with this "job soup" thing you're talking about. It exists purely to scale us to being pseudo-level 119. it by itself does nothing to make jobs more or less similar.
    BST was actually a pretty friendly BCNM job even though jugs were very weak by today's standards. Back then, it wasn't as easy to level multiple jobs, so I think people worked harder at figuring out different ways to do content than they do today.

    My experiences with parties were that they would show up at my out of the way camp, and I'd move to another area or log to craft till they were done. I did not camp at the normal party spots, and I put up a search comment so other BSTs would know what I was exping on. More often than not, another BST would ask to duo if the camp was suited for it, and we both got better exp. If a party were at a camp, the last thing I wanted to do was camp near them and have them killing pets that I needed to charm.

    To me, parties were much more unfriendly than BSTs. Finding camp spots was a pain back in those days, so I understood how a party felt if they were trying to find somewhere to exp and another party or a BST was there. As BST, I had no problem relocating or logging for a bit, but some parties assumed the worst till we talked. Parties got just as upset with other parties and could be pretty intense. I don't think BSTs were any more malicious or any nicer than other jobs. I had far more stressful experiences in parties when leaders fought over camps. I hated it when our parties were fighting over mobs, and it was frustrating how many parties would camp on top of another, and then bring in a PL, etc. BST was pretty stress free. I know BSTs who did MPK when they felt they were wronged, but I also knew plenty of non-BST folks who liked to cause bedlam by training onto parties. People are just different. BSTs could also be very helpful. I duod in Crawlers Nest a lot, and we'd often get tells to help clear trains at the door. We liked pulling the mobs away so parties could get going again. I wonder if my server was very different than most. I never felt the hatred towards BST that I feel today.

    End game was very different for BST though. BST was unsuitable in most cases, so I went on RDM initially, then BRD and BLM. I never minded doing end game on a job other than BST. I loved dynamis. I enjoyed Sky less, but that was due to the fighting over the Gods, not the job they asked me to play. Abyssea was great fun because I could duo with a PUP. I did mind when it came to skirmish and delve, and by then, jugs had become the BST staple. Jugs were incredibly weak and inaccurate though, so it mostly bugged me that a tier 1 blm nuke did so much damage and my pet could barely even hit, much less do much damage in Adoulin, so I couldn't run around on my own as BST much at all to support my BST habit.

    I have mixed feelings about the gear. I liked AF, Relic, Empyrean that was specific to the job even though it is nice being able to use gear for more than one job now that we have so many jobs. I'd rather have gear more specific to me and my pet, than stat vomit basics, with augments where I have to pick between me and my pet on every piece.
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    Last edited by kylani; 09-27-2015 at 12:02 PM.