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  1. #36
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Olor View Post
    No, it was not. It was not. Seriously. Please show me the math where a BST was out damaging other DD jobs. They aren't. They weren't. Everything BST was doing could be done by other jobs. Just differently. Being able to do something differently that other jobs can still complete is not OP. SERIOUSLY. Being occasionally invited to a few endgame events for the first time in 13 years is NOT OP.
    No offense Olor, but you're bias. You play the job and just don't want to admit it was too powerful. I can understand that. No one likes to be nerfed.

    But the truth is you was out damaging other DD jobs. You was also out-tanking them for that matter; and soloing notorious monsters faster and easier than entire groups could and doing it all while safely staying out of range.

    A lot of jobs aren't invited to endgame events. So that's not really a valid reason as to why they should get to be so powerful either.

    Way I see it: there were two ways SE could begin to address this issue:

    1. Tone down your super pets so you didn't have such crazy damage + survivability.

    2. Force you to fight up close like other melee jobs so you are susceptible to area attacks.

    They went with option 2 it looks like.

    That being said: the range should be increased to the point Beast Masters can comfortably melee with their pets out. If you are on the monster's ass yet still can't issue a command - I'll happily concede that's a real problem and sounds annoying no doubt about it.
    (4)
    Last edited by Dale; 09-26-2015 at 12:56 AM.