That's missing the point. Even if they all had A+ skill, It doesn't change the fact that that's not how the jobs were played throughout the history of the game and there's no good reason to change them now.It's ridiculous for them to force their "original vision" for a job that's been around since launch, right in the penultimate content update.
On the other hand, these "how would you like it if WHM/BLM/RDM/BRD/SMN/SCH/GEO was forced to melee" arguments are pretty flawed. None of those jobs have a combat skill higher than B+ (if that), and with the exception of RDM/BRD, their melee gear is pretty much limited to All Jobs accessories.
The only job it should be compared to is PUP, since that's basically the reverse situation: job that was intended to be played like SMN, yet was interpreted by the players to be more like DRG. Now it has the option to do both, and I think BST should, too. Just add some sort of penalty to back line BST (nothing too severe) and incentive to play melee BST.
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