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  1. #11
    Player Olor's Avatar
    Join Date
    Mar 2011
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    2,134
    Quote Originally Posted by Shirai View Post
    I think anyone that really cares about the job will find a way.
    I don't see this as a problem for the beastmaster, but more a problem for the lazy healers out there. I mean, your damage output didn't really get nerfed right? You just have to put yourself in a bit more risky position to be able to dish it out. And even that can be solved with proper planning and timing.
    Let the healers worry about the rest, the good beastmasters will find a way as they, like other good players, have improvised their way in groups for years. Others will simply jump on the next bandwagon.
    Yes it did. Cause when you're dead your damage is 0. And the only way BST was getting that damage output was by building to focus on the pet. But now, the only way to live is to do waaaaaaay less damage. Besides which, we were never invited because we had high damage (we don't) but because we had range (which we no longer do).

    Quote Originally Posted by Kensagaku View Post
    I'm not against having to be in range to fight. I like the "easy mode" as it were, but I don't have a problem moving into range. I have sets for when I need to engage too. But then if I'm gearing for myself, my pet suffers. If I don't swap my offhand axe for Charmer's Merlin, my Ready timer increases by 50% (from 10->15), and that lowers my overall DPS significantly. If I do swap my offhand axe, then I lose TP every time I use a Ready move, meaning that I can't weaponskill and that I'm basically there to do minimal white damage. If I gear for my own accuracy, my pet loses accuracy. If I gear for my pet's accuracy, I can't hit anything. The problem, again is "gearing for two." If they can address this issue, then I think the problem with having to be in range is severely mitigated.
    This all of this. I could deal with the range change if they did ANYTHING to make BST a viable job with the range. Now it's even less useful than it was before they buffed pet weaponskills. We weaponskill less, slower, for less damage and have very low survivability and constant JA lock. No one is going to invite us for anything.
    (4)
    Last edited by Olor; 09-17-2015 at 01:21 AM.
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