Now, as a carveat: I do not play BST and I have no opinion of its power in the game right now and don't have the capability to fairly judge it, so I won't.SE is intentionally making Beastmaster unplayable for relevant content with one Nerf-date. A few people begged SE to make BST unplayable because their respective jobs were not being asked for during events rather than boosting dmg for their own jobs.
That said: It is poor balancing policy (in ANY game) to boost everything else up to the strongest thing. You don't balance a game by buffing everything that isn't the strongest. Nobody enjoys nerfs, but mass buffings cause more problems than they solve most of the time. It also accelerates power creep, because as soon as someone finds another imbalance (which is a certainty), that means another round of buffings and more power creep in a neverending cycle. Not only that, but it's less costly (less work) to adjust one job than 21 others.

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