
Originally Posted by
bazookatooth
A lot of people are complaining that BST does too much damage and they shouldn't. It isn't nearly the strongest job in that regard. It is the best at surviving large damage spikes. But that isn't what people are complaining about. And oddly enough, SAM, MONK, DRK and WAR could just eat damage and have a WHM mule cure through it for years without a nerf. Or RNG could just sit there and shoot. So BST being able to do it through pet food shouldn't shock or offend anyone.
That's part of the problem we have now. The reason people are using BST so much is because half the people playing now don't have DT- sets or know what any of the defensive spells do, so they just bring bst to any event that they can't plow through by spamming Fudo or Rudra's. That's how long those other jobs have been OP DD tanks. People completely forgot that they aren't supposed to be tanks. They don't know anything but zerg now. And the sad thing is that nerfing BST isn't going to bring the zerg back. It just pissed off BSTs. Players have weak defense and low HP and changing BST did nothing to fix that. These people who cried about BST still won't be able to get in groups on SAM, MNK etc. because they cried to nerf BST when they should have cried for more HP / defense and less cheap AOE mechanics.
The affects are already evident. Now instead of seeing people shouting for bst, they shout for SCH and people still aren't engaging these high tier monsters because they have cheap crappy AOE mechanics. Given that this is close to the final update, I guess SE just wants us to RNG or SCH burn everything for the duration of the game's life.