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  1. #231
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    But SE did nerf AoE WS really quickly, so they clearly weren't okay with that. When you look at it, it's probably just a case where SE had some idea of how much currency they wanted generated and felt that the adjustments I mentioned in my previous post would deviate too greatly from that. So they basically made it harder for everybody. Typical SE yes, but I don't think there was any kind of agenda against BST specifically.
    (1)

  2. #232
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by bazookatooth View Post
    Instead of asking for more things to kill, people asked for the devs to mess with bst. It's that hater mentality and SE loves to reward it.
    This. Happens every time. Not sure why people hate BST but every time the job isn't completely useless people lose their minds.
    (5)
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  3. #233
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by detlef View Post
    But SE did nerf AoE WS really quickly, so they clearly weren't okay with that. When you look at it, it's probably just a case where SE had some idea of how much currency they wanted generated and felt that the adjustments I mentioned in my previous post would deviate too greatly from that. So they basically made it harder for everybody. Typical SE yes, but I don't think there was any kind of agenda against BST specifically.
    I don't think it was an agenda against BST either. I think they just have a tendency to yield to the demands of the worst of the community but almost always do so in a way that generally leaves no one happy about the outcome. It's hard to say if this is intentional or not, but it is infuriating at times.
    (4)

  4. #234
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Again would like some info from devs about whether they will rethink this "adjustment"
    (5)
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  5. #235
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by bazookatooth View Post
    That's the thing though. It wasn't like BST was making too much currency or killing too many things. It was just that they were killing the things that other people wanted to kill. So instead of asking for more things to kill, people asked for the devs to mess with bst. It's that hater mentality and SE loves to reward it.
    (Btw, there's actually copies of enemies, but some of them are higher level, which the BST coulda went after (you know being a technical duo compared to soloers.)) The problem is, people largely ignored the higher level versions because it was less efficient, so even if SE added more enemies, people would still ignore them unless they were lower level. At this point in XI's progression, it would be "Apex" style enemies additions due to the fact the zones memory is already allocated to what exists, so they'd have to add "new" ones.

    Also, they nerfed AoE WS because of the insane rate of procing White "!".

    Quote Originally Posted by Olor View Post
    This. Happens every time. Not sure why people hate BST but every time the job isn't completely useless people lose their minds.
    "BST PARTY ONLY PLEASE" < Once again this is what brought the attention. Less salt more realization. Look at SE's answer to Manaburns (Post 2005 updates and ToAU content.) So it has nothing to do with people losing their minds that a job "got useful" because people loved taking BLUs when they finally go adjustments to not be useless - but you don't see/didn't see BLU party only! for relevant content at the time.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  6. #236
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Elexia View Post
    "BST PARTY ONLY PLEASE" < Once again this is what brought the attention.
    If this happened, I never saw it. At the very least BST parties were bringing in CORs/GEOs - often PLD too

    And frankly - BST ONLY WORKS WITH CERTAIN SETUPS. It's not our fault that a buff for BST is WASTED for pretty much EVERY OTHER JOB. If I had my way our pets would not need special rolls - our pets would benefit from all AOE buffs. That's not how it works. Which means its not BST's fault if when BSTs party the ONLY WAY IT WORKS is to have other pet jobs. Otherwise either the BST is pointless and unbuffed or the other jobs are.

    Punishing BST for a design decision made by the devs - attacking BST because of said job decision - is just pointlessly mean to people who enjoy the job
    (4)
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  7. #237
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Elexia View Post
    (Btw, there's actually copies of enemies, but some of them are higher level, which the BST coulda went after (you know being a technical duo compared to soloers.)) The problem is, people largely ignored the higher level versions because it was less efficient, so even if SE added more enemies, people would still ignore them unless they were lower level. At this point in XI's progression, it would be "Apex" style enemies additions due to the fact the zones memory is already allocated to what exists, so they'd have to add "new" ones.
    I never farmed dynamis on BST (it was never the best way imo) and I never farmed the lower level mobs (the mob levels / placement have been on the wikis since day 1 btw). I'm still failing to see any reason why they couldn't just add more mobs. It's not like they haven't added hundreds of new mobs to all sorts of old areas for no apparent reason over the last couple of years.



    Quote Originally Posted by Elexia View Post
    "BST PARTY ONLY PLEASE" < Once again this is what brought the attention. Less salt more realization. Look at SE's answer to Manaburns (Post 2005 updates and ToAU content.) So it has nothing to do with people losing their minds that a job "got useful" because people loved taking BLUs when they finally go adjustments to not be useless - but you don't see/didn't see BLU party only! for relevant content at the time.
    A couple points. Manaburns were still alive and kicking as far as exp parties go all through ToAU. They just weren't at colibri camps. Sorry you missed them. Endgame content still used nuking just as much as far as I know.

    And BST shouts... they weren't as popular as you make it seem. Most shouts are for PLD, GEO and WHM. Also, as was already explained, SE could have fixed the "BST only" thing by fixing the buff system. SE made this happen. Not the players and not BST. It's true of most pet set ups. "BST only" is a necessity* due to the nature of party buffs..... well, that and stupidity. We always bring other jobs and just have the cor do separate rolls for them (They last 7 minutes after all) but a lot of people still don't seem to understand that and would rather bring a lazy cor who rolls once every 7 minutes and takes a nap than bring a bst and a blu to the same event.
    (3)
    Last edited by bazookatooth; 10-02-2015 at 03:09 PM.

  8. #238
    Player
    Join Date
    Nov 2014
    Posts
    70
    Quote Originally Posted by bazookatooth View Post
    It's true of most pet set ups. "BST only" is a necessity* due to the nature of party buffs..... well, that and stupidity. We always bring other jobs and just have the cor do separate rolls for them (They last 7 minutes after all) but a lot of people still don't seem to understand that and would rather bring a lazy cor who rolls once every 7 minutes and takes a nap than bring a bst and a blu to the same event.
    This "just have the cor do separate rolls for them" is the theory. I agree, if you always go with the same people it's less worse, but still very suboptimal. But everyone feel free to try.
    Personally I think a buffing phase shouldn't take several minutes each fight. There are also general buffs, which needs everyone standing together.
    If you fight a mob with AoE dispel, things get really interesting. "Just" reapply buffs? Oh well...
    Besides that Cor is not only a buff job, it's a hybrid, and some may still enjoy shooting on things, which requires rolls on their own aswell.

    All in all i would leave it under the phrase "Not recommended". If you look a bit at efficiency, you don't mix bst with melee, if you don't have to deal with adds.
    (2)

  9. #239
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Arthos View Post
    This "just have the cor do separate rolls for them" is the theory. I agree, if you always go with the same people it's less worse, but still very suboptimal. But everyone feel free to try.
    Personally I think a buffing phase shouldn't take several minutes each fight. There are also general buffs, which needs everyone standing together.
    If you fight a mob with AoE dispel, things get really interesting. "Just" reapply buffs? Oh well...
    Besides that Cor is not only a buff job, it's a hybrid, and some may still enjoy shooting on things, which requires rolls on their own aswell.

    All in all i would leave it under the phrase "Not recommended". If you look a bit at efficiency, you don't mix bst with melee, if you don't have to deal with adds.
    In reality, the PLD is probably getting ACC and the cor is probably going to do an attack roll on himself. Maybe it's annoying telling people where to stand...
    (0)

  10. #240
    Player
    Join Date
    Nov 2014
    Posts
    70
    Annoying is the right word.

    But let's create an example: Sinister Reign, setup PLD/WHM/BLU/BST/COR/GEO

    1. Entering, WHM buffs, meanwhile Cor could do either melee buffs or Bst rolls on everyone.

    Now it splits:
    1.a) You seperate the Bst or Blu to get him his specific rolls. This can easily take another 2min.

    1.b) You engage already, because you want to give the remaining melee or bst rolls while fighting. Problems: Positioning, Pld and mages are ok, but Bst and Blu will be very close together, at the safe DD side, mostly behind the mob. An experienced Cor will make it, but changes are good that u overwrite a Roll you don't want to. This is one of the tactical issues SE left us with the adjustment. BST is in a tactical area now, where he shouldn't be.
    However, one of your DD's can easily be without or half buffed during first fight.

    2. I know it's possible to clear it in under 7 minutes, but let's assume we did not for some reason, so we loose rolls on 3. fight, which is mostly the hardest. And in the hectic of running in and out to avoid Arcieala's Naakuals you have to hit a single player with an AoE roll, without applying it to anyone else. If you hit the other DD it can get critical, if you overwrite your mages refresh they can run out of mana.
    PLD i dont count in this battle, he will be mostly ok here without defensive rolls.
    And again: One of your DD's will be unbuffed half of the time.

    Conclusion: Possible: yes.
    Smooth/effecient/safe: hell, no.
    (3)

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