I personally think they should have adjusted the pets HP and reward timers so that it was more similar to a normal player. Ie giving the pets like 3k hp instead of 5-6k and reducing the reward timer to like 30 seconds. That way pets wouldn't be able to survive high damage AOE moves too much better than normal characters, pet foods other than theta would serve a purpose again and people wouldn't be able to tank things nearly as well with a pet. They should also give front line DDs a native resistance to AOE damage, so that they still have to use DT- sets when they pull hate, but don't get raped just for showing up.
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