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  1. #1
    Player Skyrant_Kangaroomouse's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Skyrant
    World
    Asura
    Main Class
    NIN Lv 99
    Quote Originally Posted by Singforu View Post
    No it's not. You people want to just stand on the sidelines with your pet doing all the work. Wake up, SE doesn't want you to play that way. SE wants you to stand right next to your pet and fight along side it. You only consider it broken because you don't want to play it the way SE intends for you to play it. Get over it.

    A BLM could not play the job the way SE intends for it to be played and melee without casting a single nuke. Is his DPS going to take a hit... you betcha. Play BST the way SE intends for you to play it and stop whining.
    I am not going to stand in front of the mob, BST is not a TANK. We also have no control over where our pet will engage. 5 yalms is too close. End of discussion.

    (13)
    Is 20 dmg for the hit like 30 dmg if a RNG shoots?

    No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?
    How i mine for fish?
    Try BST BST COR GEO WHM BRD You can melee and fight with your pet..

  2. #2
    Player Vargos's Avatar
    Join Date
    Sep 2011
    Posts
    3
    Character
    Vargos
    World
    Cerberus
    Main Class
    BST Lv 99
    Quote Originally Posted by Singforu View Post
    No it's not. You people want to just stand on the sidelines with your pet doing all the work. Wake up, SE doesn't want you to play that way. SE wants you to stand right next to your pet and fight along side it. You only consider it broken because you don't want to play it the way SE intends for you to play it. Get over it.
    http://forum.square-enix.com/ffxi/th...l=1#post564505
    (3)

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Not worth arguing with trolls, no matter how valid your point is.
    (4)

  4. #4
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    No it's not. You people want to just stand on the sidelines with your pet doing all the work. Wake up, SE doesn't want you to play that way. SE wants you to stand right next to your pet and fight along side it.
    And even when they do that, sometimes their commands still don't go through because the range is STILL too short.

    However SE "wants" us to be playing it doesn't really matter, because right now it's just plain broken.
    (7)

  5. #5
    Player Jopa-Sopa's Avatar
    Join Date
    Jul 2015
    Posts
    22
    Character
    Jopa
    World
    Bahamut
    Main Class
    SMN Lv 99
    It's ridiculous for them to force their "original vision" for a job that's been around since launch, right in the penultimate content update.

    On the other hand, these "how would you like it if WHM/BLM/RDM/BRD/SMN/SCH/GEO was forced to melee" arguments are pretty flawed. None of those jobs have a combat skill higher than B+ (if that), and with the exception of RDM/BRD, their melee gear is pretty much limited to All Jobs accessories.

    The only job it should be compared to is PUP, since that's basically the reverse situation: job that was intended to be played like SMN, yet was interpreted by the players to be more like DRG. Now it has the option to do both, and I think BST should, too. Just add some sort of penalty to back line BST (nothing too severe) and incentive to play melee BST.
    (0)
    Last edited by Jopa-Sopa; 09-20-2015 at 01:31 AM.

  6. #6
    Player
    Join Date
    Nov 2014
    Posts
    70
    Quote Originally Posted by Jopa-Sopa View Post

    On the other hand, these "how would you like it if WHM/BLM/RDM/BRD/SMN/SCH/GEO was forced to melee" arguments are pretty flawed. None of those jobs have a combat skill higher than B+ (if that), and with the exception of RDM/BRD, their melee gear is pretty much limited to All Jobs accessories.
    This argument comes up so much, because it's true. No melee abilities, job traits and gearing is more complex than a standard melee, because you need stats for master and for pet, which is limited.
    Bst is not a melee and to be honest, i dont think this game needs another melee. There are excellent frontline jobs already who hardly ever see the sun of Vana'diel.
    (9)

  7. #7
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Jopa-Sopa View Post
    It's ridiculous for them to force their "original vision" for a job that's been around since launch, right in the penultimate content update.

    On the other hand, these "how would you like it if WHM/BLM/RDM/BRD/SMN/SCH/GEO was forced to melee" arguments are pretty flawed. None of those jobs have a combat skill higher than B+ (if that), and with the exception of RDM/BRD, their melee gear is pretty much limited to All Jobs accessories.

    The only job it should be compared to is PUP, since that's basically the reverse situation: job that was intended to be played like SMN, yet was interpreted by the players to be more like DRG. Now it has the option to do both, and I think BST should, too. Just add some sort of penalty to back line BST (nothing too severe) and incentive to play melee BST.
    That's missing the point. Even if they all had A+ skill, It doesn't change the fact that that's not how the jobs were played throughout the history of the game and there's no good reason to change them now.
    (6)

  8. #8
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    That would be quite silly for it to happen to a job that is 99.9% of the time as far away from the monster as possible.
    I see you're not very good at catching on to what's been happening already right in front of us
    (0)

  9. #9
    Player Zuidar's Avatar
    Join Date
    Mar 2011
    Posts
    306
    Character
    Zuidar
    World
    Bismarck
    Main Class
    BLU Lv 99
    With what they did on BST, I don't want to imagine what will happen if they did that to other jobs. Oh!


    wait for it....

    "We want mages to take risk of being there with their melees, so we're reducing the range of Cures, Enhancing Magic, and Elemental Magic. Rangers attack from a distance with bows/guns/crossbows, but we feel they are classified as Front Line Jobs, so we're lowering the range of Ranged attacks and Ranged Weapon Skills so Rangers can take a risk (Oh that also affects corsair too, because Quick draw range will be reduced!). We want PUP to choose a role while fighting so we're reducing the range of their pet abilities. We feel that DRGs should learn to protect their wyverns more, so we're increasing the recast of Call Wyvern to 30 minutes"
    (4)

  10. #10
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    If that was true they would have done more, by now, to make BLMs more adapt in meleeing with Scythes. They wouldn't make changes to mages like that because out of any job classes, that would make absolutely no sense. So much saltiness. It would be funny if they reduced the range of cures, because that would be a change that makes no sense. Not sure when many people actually joined XI but most of the jobs/job types had plenty of changes over the years, especially from the early days. Your "Rangers" example the big change was when they introduced the "sweet spot", which some times put you in danger based on the content at the time.

    Don't worry, I'm sure when they reset it people will be back to wanting BST only burns. (Kind of the reason they maimed it in a sweeping matter to begin with.)
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

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