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  1. #1
    Community Rep Camate's Avatar
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    Effect Values of Indicolure Enhancement Spells

    As a continuation of the effect values of indicolure enfeebling spells, the following is a list of the effects for the indicolure enhancements spells.

    *The skill values are a combination of both geomancy skill and handbell skill.
    *Geomancy + shows the added value when you have +1 from equipment.
    The item “Idris” will boost the effect by 10 times.

    • Indi-STR (STR increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-DEX (DEX increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-VIT (VIT increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-AGI (AGI increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-INT (INT increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-MND (MND increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-CHR (CHR increase)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 25
      Geomancy +: 2
    • Indi-Regen (HP recovered)
      Lowest value (Skill total of 0): 1 HP every 3 seconds
      Highest value (Total skill of 600): 30 HP every 3 seconds
      Geomancy +: 2 HP every 3 seconds
    • Indi-Refresh (MP recovered)
      Lowest value (Skill total of 0): 1 MP every 3 seconds
      Highest value (Total skill of 900): 6 MP every 3 seconds
      Geomancy +: 1 MP every 3 seconds
    • Indi-Fury (Increased attack)
      Lowest value (Skill total of 0): 4.6%
      Highest value (Total skill of 900): 34.7%
      Geomancy +: 2.7%
    • Indi-Barrier (Increased defense)
      Lowest value (Skill total of 0): 9.7%
      Highest value (Total skill of 900): 39.8%
      Geomancy +: 4.6%
    • Indi-Precision (Increased accuracy)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 50
      Geomancy +: 5
    • Indi-Voidance (Increased evasion)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 65
      Geomancy +: 6
    • Indi-Acumen (Increased magic attack)
      Lowest value (Skill total of 0): 3
      Highest value (Total skill of 900): 15
      Geomancy +: 3
    • Indi-Fend (Increased magic defense)
      Lowest value (Skill total of 0): 5
      Highest value (Total skill of 900): 20
      Geomancy +: 4
    • Indi-Focus (Increased magic accuracy)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 50
      Geomancy +: 5
    • Indi-Attunement (Increased magic evasion)
      Lowest value (Skill total of 0): 1
      Highest value (Total skill of 900): 65
      Geomancy +: 6
    • Indi-Haste (Reduced attack delay)
      Lowest value (Skill total of 0): 2.4%
      Highest value (Total skill of 900): 29.9%
      Geomancy +: 1.1%
    (7)
    Last edited by Zhexos; 02-01-2017 at 10:06 AM. Reason: Edited values for Indi-Refresh
    Devin "Camate" Casadey - Community Team

  2. #2
    Player Malichi's Avatar
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    May 2013
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    California/ Bastok
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    Character
    Malichi
    World
    Asura
    Main Class
    SMN Lv 99
    For the purposes of fine tuning gear, can we assume the bonus added by Geomancy +gear is the same value as a skill tier would get you, or is the skill bonus a sliding scale? For example, Geo-Fury, if I have 899 skill would it convey 34.6% Attack Bonus, or would it convey 32% Attack Bonus?
    (0)
    A man is measured by how he conducts himself while being destroyed.

  3. #3
    Player Malichi's Avatar
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    May 2013
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    California/ Bastok
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    Character
    Malichi
    World
    Asura
    Main Class
    SMN Lv 99
    Did some testing with geo subbed an mained equipped various levels of skill and long story short, the buffs are a sliding scale. Skill>duration. Answered my own question. XD.
    (0)
    A man is measured by how he conducts himself while being destroyed.