Greetings, everyone!
As many of you already know, MND and INT play a major role when enfeebling enemies, but depending on the difference between your stats and your foe’s stats the potency of your spells will differ.
Let’s take a quick look at some examples of this and how different the potency becomes when you are able to overpower your enemy’s stats!
- Slow (Change in attack delay)
Lowest effect value when MND is 75 less than your enemy: around 7.3%
Highest effect value when MND is 75 more than your enemy: around 29.2%
- Slow II (Change in attack delay)
Lowest effect value when MND is 75 less than your enemy: around 12.5%
Highest effect value when MND is 75 more than your enemy: around 35.1%
*With each merit point increase, the effect value grows by about 1%.
- Paralyze (Change in the rate of Paralysis)
Lowest effect value when MND is 40 less than your enemy: around 5.0%
Highest effect value when MND is 40 more than your enemy: around 25.0%
- Paralyze II (Change in the rate of Paralysis)
Lowest effect value when MND is 40 less than your enemy: around 10.0%
Highest effect value when MND is 40 more than your enemy: around 30.0%
*With each merit point increase, the effect value grows by about 1%.
- Blind (Change in reduced physical accuracy effect)
Lowest value when your MND is 80 under an enemy’s INT: 5
Highest value when your MND is 120 over an enemy’s INT: 50
- Blind II (Change in reduced physical accuracy effect)
Lowest value when your MND is 80 under an enemy’s INT: 15
Highest value when your MND is 120 over an enemy’s INT: 90
- Distract (Change in reduced physical evasion effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 50 over an enemy’s MND: 10
*When your enfeebling magic skill is 125, the maximum value for this effect is 25. MND is then factored into this after.
- Distract II (Change in reduced physical evasion effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 50 over an enemy’s MND: 10
*When your enfeebling magic skill is 350, the maximum value for this effect is 40. MND is then factored into this after.
- Distract III (Change in reduced physical evasion effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 50 over an enemy’s MND: 10
*When your enfeebling magic skill is 610, the maximum value for this effect is 80. MND is then factored into this after.
- Frazzle (Change in reduced magical evasion effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 100 over an enemy’s MND: 10
*When your enfeebling magic skill is 135, the maximum value for this effect is 25. MND is then factored into this after.
- Frazzle II (Change in reduced magical evasion effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 100 over an enemy’s MND: 10
*When your enfeebling magic skill is 365, the maximum value for this effect is 40. MND is then factored into this after.
- Frazzle III (Change in reduced magical evasion effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 100 over an enemy’s MND: 10
*When your enfeebling magic skill is 625, the maximum value for this effect is 80. MND is then factored into this after.
- Addle (Change in reduced magical accuracy effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 100 over an enemy’s MND: 20
*Regardless of enfeebling magic skill, the amount of reduced magical accuracy is -20.
- Addle II (Change in reduced magical accuracy effect)
Lowest value when your MND and an enemy’s MND are the same: 0
Highest value when your MND is 100 over an enemy’s MND: 50
※*Regardless of enfeebling magic skill, the amount of reduced magical accuracy is -50.