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  1. #1
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99

    Monk Suggestions

    Dodge
    Accrued at Monk Job Level 15, Dodge: Enhances evasion. Just like its counterpart, Focus, it cannot be utilized as an "always up" skill. At the very least, a small change allows Monks to keep either Dodge or Focus active.

    Here is my idea:

    Dodge (Current)
    Duration 120 Seconds
    Recast 300 Seconds

    Dodge (Proposed)
    Duration 150 Seconds
    Recast 300 Seconds
    (0)

  2. #2
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99

    Focus

    Focus
    Accrued at Monk Job Level 25, Focus: Enhances accuracy. Just like its counterpart, Dodge, it cannot be utilized as an "always up" skill. At the very least, a small change allows Monks to keep either Focus or Dodge active.

    Here is my idea:

    Focus (Current)
    Duration 120 Seconds
    Recast 300 Seconds

    Focus (Proposed)
    Duration 150 Seconds
    Recast 300 Seconds
    (0)

  3. #3
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99

    Chakra

    Chakra
    Accrued at Monk Job Level 35, Chakra: Cures certain status effects and restores a small amount of HP to user. It would be awesome to chunk in a resistance boost to cured effects that lasts a similar time to Red Mage Barblind and Barpoison. Chunk in paralysis for good measure.

    Here is my idea:

    Chakra (Current)
    Recast 300 Seconds
    Cures Blindness
    Cures Poison

    Chakra (Proposed)
    Recast 180 Seconds
    Cures Blindness
    Cures Poison
    Cures Paralysis
    Enhances your resistance against blindness, poison & paralysis
    (0)

  4. #4
    Player Tidis's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    437
    Character
    Tydis
    World
    Asura
    Main Class
    PLD Lv 99
    Why? It makes no sense, why do you need to have at least 1 of them active?
    (1)

  5. #5
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99
    What makes no sense is arbitrary downtime between the use of skills. It makes the game less fun and more plodding. And this same concept is already present in Final Fantasy 14
    (0)

  6. #6
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99

    Footwork

    Footwork
    Accrued at Monk Job Level 65, Footwork: Adds kick attacks to auto-attacks while this effect is active. I hate the change to this skill but it has to be more useful then it is now. 4 full minutes of downtime isn't ideal, but I can see not blowing up DPS balance. How about some middle ground?

    Here is my idea:

    Footwork (Current)
    Duration 060 Seconds
    Recast 300 Seconds

    Footwork (Proposed)
    Duration 180 Seconds
    Recast 300 Seconds
    (0)

  7. #7
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99

    Mantra

    Mantra
    Accrued at Monk Job Level 75, Mantra: Increases the max HP of party members within area of effect. So just have us grind merits for an awesome skill and give us 7 minutes of downtime? Umm that sucks.

    Here is my idea:

    Mantra (Current)
    Duration 180 Seconds
    Recast 600 Seconds

    Mantra (Proposed)
    Duration 180 Seconds
    Recast 300 Seconds
    (0)

  8. #8
    Player Nilsandreas's Avatar
    Join Date
    Aug 2015
    Posts
    21
    Character
    Nilsandreas
    World
    Phoenix
    Main Class
    NIN Lv 99

    Formless Strikes

    Formless Strikes
    Accrued at Monk Job Level 75, Formless Strikes: While in effect, melee attacks will not be considered physical damage. No effect on weapon skills. So just have us grind merits for an awesome skill and give us 7 minutes of downtime? Umm that sucks.

    Here is my idea:

    Formless Strikes (Current)
    Duration 180 Seconds
    Recast 600 Seconds

    Formless Strikes (Proposed)
    Duration 180 Seconds
    Recast 300 Seconds
    (4)

  9. #9
    Player Kuroganashi's Avatar
    Join Date
    Mar 2011
    Location
    Bismark
    Posts
    154
    Character
    Kuroganashi
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Nilsandreas View Post
    Chakra
    Accrued at Monk Job Level 35, Chakra: Cures certain status effects and restores a small amount of HP to user. It would be awesome to chunk in a resistance boost to cured effects that lasts a similar time to Red Mage Barblind and Barpoison. Chunk in paralysis for good measure.

    Here is my idea:

    Chakra (Current)
    Recast 300 Seconds
    Cures Blindness
    Cures Poison

    Chakra (Proposed)
    Recast 180 Seconds
    Cures Blindness
    Cures Poison
    Cures Paralysis
    Enhances your resistance against blindness, poison & paralysis
    sorry but at 35 and 99 are different lvls and different needs

    at 99 you have Chakra set and with it , it heals: Poison , Paralyze , Blindness , Several other status

    It needs to be the right settup tho

    and as for Resistance, It could be a nice idea


    Also if they lower the Recast be cool as hell

    Would be nicer if they did Chakra Potency from MOD+1.0 ~> MOD+3.0 raw , that way it heals better

    My Chakra doing 1,376 HP >< (W/o Rings +1 x2 or Earring +1 x2)

    So ya with the +1 be 1,400 HP Chakras ^^/
    (0)

  10. #10
    Player Kuroganashi's Avatar
    Join Date
    Mar 2011
    Location
    Bismark
    Posts
    154
    Character
    Kuroganashi
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tidis View Post
    Why? It makes no sense, why do you need to have at least 1 of them active?
    Agreed , why cant you have it as it is , always up skill !
    (0)

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