Well, after giving VWs a try after update and during campaign, the quality of drops for HMPs, Riftcinders, and Riftdross is as horrendous as it was before. I want to use Aello for example. I fought this daily for exactly 50 times since the start of the campaign on Monday to Wednesday, average two HMP pouches. On Thursday, I did 65 Aello kills, and only seen 2 HMP pouches. As of Friday, April 16th 2016, I killed Aello 80 times tonight and only got 3 HMP pouches. Saturday, I will be to kill 100 Aellos to see what the results will be.
Now keep in mind, I have farm HMPs by myself on Monday and today (Friday). Everyday after, I did it with 3~6 other people who's results were either 1~2 HMP pouches out of 50 kills, except for Thursday, we killed it 65 times and everyone had one or two.
Development, can you see that the quality items and its drop rate is unsatisfactory? Trying to collecting quality items from Ambuscade is as stressful as farming the items from VWs. This shouldn't be a stressful task at all, but it is and clearly there are other forums aside from this are complaining about it. Please understand that there are 22 unique jobs to play and we have a handful of career players who would like to see at least some of their favorite jobs have access to this weapons without the stress and anxiety of trying to make one.
Please advise as to what can be done about the "Quality of Life" behind weapon creations.
Last edited by BurnNotice; 04-18-2016 at 03:22 AM.
It's nice that Ambuscade provides access to things like HMP but it's pretty damning how competitive it is compared to doing Voidwatch during the auto-capped lights campaign.
Ambuscade did not help the HMP situation much at all. 1. HMP collecting is still a ridiculous grind and/or money pit even with the changes/additions. 2. Ambuscade limits the amount of currency you can obtain so even if you were able to spam it consistently, it'd take you 7+ months to get your Empyrean to 95 on Ambuscade alone.
Please help make these weapons more obtainable. At least make them guaranteed drops from the NMs via proc or normal drop. All other weapons have their currency guaranteed, why is Empyrean so much more difficult?
You're missing the point. Ambuscade isn't great, and yet it's still roughly as good as VW during a campaign intended to make VW as easy and quick as possible which also coincides with new improvements that make VW even easier to spam.
Voidwatch needs serious adjustments.
I don't see what my post said that "missed" anything your post said. The fact that Ambuscade is about the same as grinding VW during the campaign (which isn't necessarily true but for argument's sake, let's say that it is), doesn't take away from the fact that the entire empyrean 95/99 system is ridiculously more difficult, expensive and time-consuming than both mythic and relic base to 119. My point still stands that Ambuscade limits you on how many of each item you can get so you'd still need to buy the rest or go back to the jacked up VW system until the next month, effectively negating the reason for doing VW for HMP/rift. Also, considering that Ambuscade offers unique prizes (capes at the moment) to spend Hallmarks on, there's an even bigger grind to get the maximum amount of HMP/rift for the month.
You totally missed the point. Both of Voidwatch and Ambuscade suck for generating HMP. The point is that it's particularly obvious that Voidwatch is broken because right now, under the very best circumstances, its HMP generation is still only on par with Ambuscade (which, as we both agree, also sucks at generating HMP).
I would like to share some other feedback. I spoke with at least 4 people yesterday that spent the entire day ( they fought Qillin, Uptala, and Aello at minimum 400 times) farming HMPs. The results varied but for these people to fight these NMs well over 400 times and can account for only 150 HMPs or less. Talk about a big disappointment.
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