I see it like this: I would rather have the opportunity to make multiple end-game weapons that would keep me hooked to this game (i.e. the accessibility of making a relic and mythic) than to get burned out mid-way on ONE weapon midway because of the lack of resources and spending too much unnecessary time on it just to go from 90 > 95 > 99. This is the only end-game weapon system that needs to be balanced. BTW, just to get afterglow prior before update was 3,000 Riftdross/Riftcinders....Cumulatively speaking as a whole, no server could have possibly seen this number.