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  1. #1
    Player BurnNotice's Avatar
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    Mar 2011
    Location
    Bastok
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    241
    I would hope one day they will be used for something like crystal petrifacts. Tons of lvl 99 gear, especially good ones from VW and Salvage, gone to waste. Especially those unique weapons HQ weapons from VW til this day tons of people still haven't seen dropped.

    You know what would be cold-blooded? If the dev team decided to use those weapons as part the Relic, Mythic, Empyrean, and Ergon Weapon Reforging (knock on wood).
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  2. #2
    Player Lonnan's Avatar
    Join Date
    Jan 2016
    Posts
    28
    Character
    Lonnan
    World
    Shiva
    Main Class
    SCH Lv 99
    Quote Originally Posted by BurnNotice View Post
    I would hope one day they will be used for something like crystal petrifacts. Tons of lvl 99 gear, especially good ones from VW and Salvage, gone to waste. Especially those unique weapons HQ weapons from VW til this day tons of people still haven't seen dropped.

    You know what would be cold-blooded? If the dev team decided to use those weapons as part the Relic, Mythic, Empyrean, and Ergon Weapon Reforging (knock on wood).
    I actually thought about this the other day. We already have a universal currency system that (mostly) comes from completing high tier content and this is copper vouchers. Copper vouchers can already be used to purchase 119 REM upgrade mats, how hard would it be to add HMPS, Riftcinders, and Rift Dross to that list. Sure people will get some CVs from daily and time based RoE, but most of my vouchers come from exchanging unwanted gear. They could also add crystal petricfacts and sliver mirrors to the list of exchangable items. Ok since that content isn't 119, maybe they are only worth 400 or 200 points, but they drop a whole lot more often than the Empy upgrade mats and if you could turn them into CVs and the CVs into the needed mats, you are still making progress even when the VW gods aren't smiling your way. Plus it doesn't require the Devs to tinker with VW so it should be cheap and easy to implement. Just a thought.
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  3. #3
    Player BurnNotice's Avatar
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    Mar 2011
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    Quote Originally Posted by Lonnan View Post
    I actually thought about this the other day. We already have a universal currency system that (mostly) comes from completing high tier content and this is copper vouchers. Copper vouchers can already be used to purchase 119 REM upgrade mats, how hard would it be to add HMPS, Riftcinders, and Rift Dross to that list. Sure people will get some CVs from daily and time based RoE, but most of my vouchers come from exchanging unwanted gear. They could also add crystal petricfacts and sliver mirrors to the list of exchangable items. Ok since that content isn't 119, maybe they are only worth 400 or 200 points, but they drop a whole lot more often than the Empy upgrade mats and if you could turn them into CVs and the CVs into the needed mats, you are still making progress even when the VW gods aren't smiling your way. Plus it doesn't require the Devs to tinker with VW so it should be cheap and easy to implement. Just a thought.
    That's a good point. It does make since to do it that way. Now if we can get the Dev team to see this point of view or any worthwhile suggestions, we will be in good shape. There's another forum with a discussion about a VW 2.0. It seems a lot of people want to see that happen for a few key reasons:

    1) Content for all jobs to participate in at lvl 119+. I know some may say "Well, that's what Unity NMs are for". Which leads to the next reason.

    2) Increase chance being reward a HMP pouch, Riftcinders, Riftdross, and new gear. Plus, an opportunity to for players to receive there own coffer after each win and stacking them just like Incursion and Unity battles.

    3) Clearly, this was something that most people really did enjoy (then SR took the spotlight for a bit in a great way) and this is without the focus on HMPs Riftdross/Cinders.

    So hopefully they will take your suggestion and others from this forum and the VW forum and really do something for us. This can be a win win for the dev and us without having the team to expand more resource.
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