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  1. #1
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Monsters! Only monsters would speak of bringing back one of the worst loot systems ever conceived.

    I got 4 Porthos Byrnies before the friend I was helping farm one got one. Porthos wasn't cell-able I had to just leave them in the chest.

    Or my favorite, dude at his first Kaggen says "I got some body...?"
    (1)

  2. #2
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by OmnysValefor View Post
    Monsters! Only monsters would speak of bringing back one of the worst loot systems ever conceived.

    I got 4 Porthos Byrnies before the friend I was helping farm one got one. Porthos wasn't cell-able I had to just leave them in the chest.

    Or my favorite, dude at his first Kaggen says "I got some body...?"
    I got Kaggen body in less than 10 runs but still don't have a Hekas even though I have done Akvan at least 500 times (probably way more) by this point.

    The loot system wasn't exactly great but it did keep the content relevant for longer. VS now, when they release a new battle, hardcores have everything on it in like a week and then the content is dead... Also the fact that people of different gear levels can participate...
    (0)
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  3. #3
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Olor View Post
    I got Kaggen body in less than 10 runs but still don't have a Hekas even though I have done Akvan at least 500 times (probably way more) by this point.

    The loot system wasn't exactly great but it did keep the content relevant for longer. VS now, when they release a new battle, hardcores have everything on it in like a week and then the content is dead... Also the fact that people of different gear levels can participate...
    Haha. So like I was actually trying farm the bullet on a cor mule I don't plan on taking to 99... that mule by itself got 4 heka bodies before bullet. Not that Heka body was raining down but I just did that many before it dropped. Oddly though no one buying the pulses which I thought people would still want them. Oh well.
    (1)

  4. #4
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by dasva View Post
    Haha. So like I was actually trying farm the bullet on a cor mule I don't plan on taking to 99... that mule by itself got 4 heka bodies before bullet. Not that Heka body was raining down but I just did that many before it dropped. Oddly though no one buying the pulses which I thought people would still want them. Oh well.
    I'd be willing to buy pulses but not at the price people are asking... the body is not good enough to justify spending 2.5 mil on it anymore. Not when I could use that gil to buy something relevant.

    Also that's very bad luck on the bullet. I have at least 3 of them. They don't drop that often though.
    (0)
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  5. #5
    Player Lonnan's Avatar
    Join Date
    Jan 2016
    Posts
    28
    Character
    Lonnan
    World
    Shiva
    Main Class
    SCH Lv 99
    I know that VW is old content and probably not on the top of the list for development. However, the drop rates are even more of an issue now since it's no longer popular and items needed to upgrade empy weapons (and I'd throw in reforging relic armor too) is even harder to obtain.

    Instead of rehashing a well stated problem, I would like to offer a solution. Can we implement a Delve or Vagary style method to allow players to buy drops. In Delve, players receive plasma for defeating monsters and NMs in the content. Players are then able to use the plasma to buy any drop from any Delve they have completed. This allows players to still obtain items they might not have been lucky enough to have obtained in the actual Delve. Vagary has a similar method allowing players to collect KIs that can be exchanged for zone drops. In both content players are rewarded for repeating the content even if they have no luck with treasure drops.

    A similar system could be implemented in Voidwatch which would credit players for each successful battle and allow players to use those credits to purchase drops. Obviously this would change VW a bit and controls would need to be in place so that players cannot spam tier 1 fights and use them to purchase drops from tier 2 and tier 3 VWNMs. However, providing an alternate strategy for players to purchase drops (rather than dumb luck) would alleviate a lot of frustration.

    While I am at it, it would be nice if UNM drops could also be purchased by exchanging a number of the UNMs signature drop. This is might be more controversial, but anytime people can be rewarded for work rather than luck is a good thing in my opinion.
    (1)

  6. #6
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Lonnan View Post

    While I am at it, it would be nice if UNM drops could also be purchased by exchanging a number of the UNMs signature drop. This is might be more controversial, but anytime people can be rewarded for work rather than luck is a good thing in my opinion.
    It would be nice. Then people could just buy the item if they want and have trouble getting people to join in the content. There are lots of UNM I'd like stuff from but I don't have enough free time to justify spending hours shouting... would much rather do dynamis or something, sell the drops and get other things. Though I would love to do more of the content directly... but most people (who can hit things) have better gear options than 119-121 UNM offer and so are not super into doing those NMs.
    (0)
    Last edited by Olor; 02-03-2016 at 06:13 AM.
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