Quote Originally Posted by Alhanelem View Post
But then a full alliance would go and get 18x what a solo player would get, so essentially oyu're just saying drop 5x more of them. They will never do that, as they've basically established. We need to play a little give and take here if we want to get them to do anything. It just needs to be set up such that a solo player doesn't get drastically punished for being able to solo something that wasn't originally soloable.

Also, it sounds like you're talking about the NMs that drop singles, I would direct their attention to the NMs that drop bags. They're stronger NMs so they should drop more, but in actuality the drop rate on the bags is bad enough that it's not really worth it.
Again your missing the point of my post....

I was saying when solo it should be the same drop rate as when there are 18 people. And when there are 18, it should be normal (current) drop rate. So that you are not penalized for having fewer people. Alex you are rewarded for soloing it because you get the same # but dont have to share it. HMP you are penalized because you get 1/18th the drop rate.

Solo = 18x current drop rate
18 man = current drop rate

Also, for people saying its hard to cap lights...it isnt, not sure why people have an issue, with all of the key items, 1-2 blm triggers is enough to cap red. I did 18 hahava kills yesterday with 150 red light (cells), 400 red light (procs), and th1 (thx lion 2). I got some of the most beautiful logs with capped lights on 18/18 fights (i know it doesnt drop hmp, just an example of how easy it is to cap lights and still get crap).