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  1. #51
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by Alhanelem View Post
    Just what I needed, another relic-category weapon to further invalidate the ones I've already attained.
    There might be some hope for some of those. maybe... kind of... possibly...

    Quote Originally Posted by Grekumah View Post
    Glad to see everyone so enthusiastic about Aeonic weapons! I'd like to share some more exciting news.

    To coincide with the implementation of Aeonic weapons, we will also be doing something for Relic, Mythic, Empyrean and Ergon weapons. We’ve kept you all waiting for a bit, but we will once again be making these weapons that hold a special place in your heart have an active role in battles. We’ll be announcing more details via topics and the forum soon.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  2. #52
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    241
    Most of the players concern is that this that they are introducing another end-game weapon, Aeonic Weapons, and they can't even fix the issue with Relics and Mythics weapon skills, and Empys item availability and weapon skills. Imo, its a bad look.
    (0)

  3. #53
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by BurnNotice View Post
    Most of the players concern is that this that they are introducing another end-game weapon, Aeonic Weapons, and they can't even fix the issue with Relics and Mythics weapon skills, and Empys item availability and weapon skills. Imo, its a bad look.
    I can see the major concern with the Emp. As the UNGODLY amounts of HMPs, and all others things following it can be a huge deterrent, but the other two might be a touch easier to update. Still, we can't say for certain if they won't finally get the stick out of their *** and do something for those that want the other Empyreans outside of the OChain and Harp. I'm trying to stay hopeful, at least a little.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  4. #54
    Player BurnNotice's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    241
    Quote Originally Posted by Zeargi View Post
    I can see the major concern with the Emp. As the UNGODLY amounts of HMPs, and all others things following it can be a huge deterrent, but the other two might be a touch easier to update. Still, we can't say for certain if they won't finally get the stick out of their *** and do something for those that want the other Empyreans outside of the OChain and Harp. I'm trying to stay hopeful, at least a little.
    I hear you. I wish they can just grasp this issue by the horns and finally make something happen.
    (0)

  5. #55
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    349
    The dev. team has looked into increasing the number of methods to obtain these upgrade items, however, the stats on the completed weapons are very strong and they decided to put this on hold for the moment. With that said, we are aware that these items can be difficult to obtain so we’re looking into possibly offering them via login campaigns.

    Edit Note: Mistakenly included VNMs (Voidwalker Notorious Monsters) as a means of obtaining these upgrade materials.
    (2)
    Colby "Grekumah" Casaccia - Community Team

  6. #56
    Player
    Join Date
    Jan 2014
    Posts
    81
    Quote Originally Posted by Grekumah View Post
    The dev. team has looked into increasing the number of methods to obtain these upgrade items, however, because there are two methods to obtain them (from VNMs or Void Watch), and the stats on the completed weapons are very strong, they decided to put this on hold for the moment. With that said, we are aware that these items can be difficult to obtain so we’re looking into possibly offering them via login campaigns.
    But unless the playerbase and myself are mistaken, Heavy Metal Plates/Pouches, Riftcinder and Riftdross do not drop from Voidwalker NMs, only from Voidwatch. The system might have been nice when people used to fight as an alliance but right now most people are soloing or low-maning and there is indeed a huge lack of these items on the market. For example I spammed Voidwatches during the campaign last month, I used 786 voidstones (all I had) and got 363 Heavy Metal Plates. Even if the players agree to buy their upgrade items, there are not enough items on the market at the moment unless everyone is willing to wait several months. And that is what we end up doing anyway.
    (7)

  7. #57
    Player Phafi's Avatar
    Join Date
    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    TIL VNMs can drop these upgrade items.
    (2)

  8. #58
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,207
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    TIL? whats that?

    and the stats on the completed weapons are very strong
    The completed relics and mythics are strong as well but they are comparatively easy to obtain. You can go to dynamis and salvage and get a quantity of alexandrite or dynamis currency every time you go, while you can spend the same amount of time doing voidwatch NMs and get nothing.
    (3)

  9. #59
    Player Phafi's Avatar
    Join Date
    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    today i learned
    (0)

  10. #60
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Yeah neither of those reasons are true.... try again SE
    (5)

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