Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 74
  1. #51
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hey everyone Sorry for the delay on an update.

    While I can't offer any more concrete information, the development team is still looking into this. Please understand that it is not decided whether or not this will happen for sure, but they are working on it.
    (7)
    Devin "Camate" Casadey - Community Team

  2. #52
    Player
    Join Date
    Mar 2011
    Posts
    105
    I lol'd ^^
    (0)

  3. #53
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Camate View Post
    While I can't offer any more concrete information, the development team is still looking into this. Please understand that it is not decided whether or not this will happen for sure, but they are working on it.
    I'm glad it's still on table.

    I must say, though, the Development Bros have mulled over improving three imaginary rings for many times longer than some folks have spent working up the nerve to decapitate themselves with chainsaws and devising a way to do so.

    Yeah, the saw cuts into the work and all, but still...
    (11)

  4. #54
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    well, it could balance out goldsmith's torques.









































    Who am I kidding; an update on them would really give people more incentive to use those rings again.
    (0)

  5. #55
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Easy fix Camate.

    Remember this guy?

    He doesn't do much.

    Give him accessory trials.

    Divine Might earrings
    Apocalypse Nigh earrings
    CoP rings
    ToAU rings
    Moonshade rings
    Jailer Torques
    etc
    Instead of kill NM X times or trade in X amount of items like Weapon/Armor trials, make them more interesting. Complete X amount of assaults, Complete X amount of Campaign Ops(some most people have never touched) for example.
    (15)
    Last edited by Ophannus; 04-06-2012 at 08:35 AM.

  6. #56
    Bryth is right, if the issue is you don't want CoP rings to over-shadow the other Expansion Pack rewards... then make them ALL scale up. They really should have already.

    OK, that took me about .3 seconds to conceptualize and I don't do this for a living. What, are you guys operating on the "infinite number of monkeys will eventually write Shakespeare" platform? Then start withholding their food, giving back only as an incentive to reward production. Come on, there are several completely viable, non-balance affecting solutions in this thread alone, and this is NOT the only thread.
    (8)

  7. #57
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Glamdring View Post
    Bryth is right, if the issue is you don't want CoP rings to over-shadow the other Expansion Pack rewards... then make them ALL scale up. They really should have already.
    Agreed.
    OK, that took me about .3 seconds to conceptualize and I don't do this for a living. What, are you guys operating on the "infinite number of monkeys will eventually write Shakespeare" platform? Then start withholding their food, giving back only as an incentive to reward production. Come on, there are several completely viable, non-balance affecting solutions in this thread alone, and this is NOT the only thread.
    They seem to be overly hesitant with anything that empowers the players. Though in this case it might be out of fear that no one will pay 200K+ for Aqua Rings or whatever in the AH if Rajas/Tamas/Sattva were able to scale to +6. Might be they care for crafters, whereas I really don't, though. >.>
    (6)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  8. #58
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Make trials like divine might x 5. And you don't have to scale the current stats, just add something.
    (2)

  9. #59
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    What balance are they talking about or thinking about... those rings are not instantly given to you, you kinda have to go through those looooooooooong missions and quests to get one. It's not like you can just plop down some gils and buy them at AH. This will give incentives to the pink brigades to actually DO something else other than crowding abyssea, you know, like there are a whole other content that comes with the game they just bought and not just 9 reworked zones.
    (6)

  10. #60
    Player Kysaiana's Avatar
    Join Date
    Aug 2011
    Posts
    128
    Character
    Kysaiana
    World
    Siren
    Main Class
    SAM Lv 99
    The ToAU rings were crap back at the 75 cap. If the dev team is going to adjust the CoP rings for 99 (I hope), it would be nice if they'd also adjust the ToAU rings for 99. Even dropping the assault/salvage requirement to activate the latent would probably make them at least semi useful. But whatever. It's not like I did ToAU for the ring anyway.
    (4)

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast