Quote Originally Posted by BlackHalo714 View Post
Meh don't care man. Keep on replicating because you think your 476 posts before this your right on everything. The post I commented on was nothing to do with you anyway. She made a comment about beast killing T3's... I made a comment about that wasn't the point beast can kill just about anything. It was about range being broken. But I know you want to be the superhero behind the keyboard and chime in your two cents. Hate that I guess.
I didn't realize that my two cents is ruining this perfectly nice echo chamber you guys have going. Here let me fix it "Wah! they ruined my favorite job forever!!! I'm going to unsubscribe and then resubscribe so I can unsubscribe again!" Is that better?

And I can't help that I'm right so often:
Quote Originally Posted by Ulth View Post
I don't know why everyone is focusing on bst's damage. SE really isn't even trying to change that. They are just making it less safe than before. Which I honestly think is a poor idea. It's not going to fix the problems that anyone has on either side of the argument and just upset things further. People on the pro bst side are going to be annoyed by having to run in and out all the time, or when they get hit by an aoe, and people against bst are still going to be annoyed as bst will still be able to clear the same content. To me the range of pet commands is a lose lose adjustment. Bst still aren't going to run in and hit things with their axes. If SE wants that to happen they will have to make it the more appealing option over 10 second ready timers.
Here we are after the adjustment. Bst are still doing t3s, all the while complaining about it.