Results 1 to 10 of 277

Hybrid View

  1. #1
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Draylo- View Post
    On some things? Dude, name a few NM that BST doesn't do well against lol. They do well on 90% of the content in the game, high evasion isn't an excuse when you can bolster torpor etc. BLM can't do the same when something is magic resistant as their nukes will still do crap. Point is, you brought that SS up in an isolated situation to try and shift the focus to BLM when its pretty obvious they don't do that all the time. You did it previously with the Plouton situation, why don't you guys stop trying to get other jobs nerfed for isolated situations and realize SE already made their decision with BST. I hadn't even been posting in here because its the same three people attacking anyone that posts a contrary opinion while their LS comes in to + their posts in hope BST doesn't get nerfed lol, pathetic.
    Haha if evasion is too high you can just lower it if magic evasion is too high lowering it wont work. Nice double speak.

    Things jugs don't do well in? I'll admit I haven't exactly fought all the current new stuff (sath would have a more complete list though his would be what gives basically a perfectly geared bst with Idris geo and/or cor support trouble so not precisely typical by a long shot) but here we go though. Most of the T3 new escha nms as well as the caturae ones. Brimboil. Perfidien. Ark Angel TT. Lancelord Gaheel Ja. Beist if it uses petroeyes. Voso. Lustful Lydia. Vidala. Sensual Sandy. Fleetstalker. Shockmaw sometimes. Several other high


    Isolated? Please list all the nms that magic strategies wont work then? Please also list all the nms that melee or rng strategies wont work.

    I bring it up because all the damage dealing jobs can deal good damage. It's been proven over and over again that other jobs can do great dmg too. Everyone but you realizes this.

    And why has SE make that decision? Was it because too much dmg?

    Quote Originally Posted by Jp dev tracker translated by Kincard
    We are planning on making the adjustment to pet command distance in the September update. This adjustment is being done to add greater risk to playing Beastmaster without directly affecting their damage output
    Clearly not

    Was it because they don't like people dealing dmg with little risk or at least with pets?

    Quote Originally Posted by camate
    Beastmaster is a job that we’ve balanced with close to mid-range engagements, but at the moment only pets are being sent close to enemies and players are standing in the back.

    In regards to summoner, this is a job that was created to be a back line job, and we are looking into making adjustments to increase the range in which pet commands can be executed so they can function better in the back.
    Nope in fact they are wanting to make smn even better at that.

    Instead they clearly state their reasons are due to based on how they created the job to be played. This is basically them not wanting nin to tank all over again. People are playing the job in a way they didn't intend so it's being change purely for image reasons


    I find your parting shot hilarious since that is exactly what you do. Take a look in the mirror buddy. Anytime anyone disagrees with you you cry oh no they are insulting be boohoo. And then make all kinds of other accusations about them. So once again I ask we keep the conversation about the game and not about the players. On the other hand the majority of your "attackers" are talking about your blatant mistruths and lack of logical coherence of your arguments. People + our stuff and not yours simply because you are wrong there is no great conspiracy and everyone isn't out to get you. It's simply a matter of better or at least more honest arguments and them standing better in the arena of public opinion
    (6)
    Last edited by dasva; 09-03-2015 at 05:36 AM.