Shouts isn't a good indicator of what jobs are powerful or not.
This whole line of discussion is meaningless. It was clearly a work of fiction. I highly doubt you can even win the content with 30% acc let alone out damage a mythic summoner. This is a common case of not keeping a lie simple enough to pass. The fastest way to do sinister reign is with mage jobs. A group of mages can beat it in like 8-10 minutes. It takes almost twice that with a group of bsts. The same can be said of basically every NM in Escha. And sinister reign is one event. One. A GEO using VEX makes this content easy even with a standard DD setup. But I bet that none of you even tried that. You just went "Hey GEO make my numbers pretty..." and expected to win. So let's be honest here. A lot of people have a lot of jobs, mostly DD jobs and they don't know how the game works. That's fine. But you shouldn't be screwing with other people's jobs just because you aren't good at yours.
Seriously. Get off the official forums and go read whats happening on BG and other sites. Mage groups are destroying content and so are standard DD set ups. But you can't just go in and cast the same buffs and debuffs for everything, while you spam the same WS over and over and expect to win every parse.
Last edited by bazookatooth; 08-29-2015 at 12:40 PM.
And let's not forget with just a tiny amount of coordination... like a sch telling the blms to nuke now you can do this fairly easily...
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And they call bst overpowered!
That isn't all that impressive, you can clear in that time with a standard DD pt or BSTs. There are few mobs in there that will resist dark and increase the clear time by a lot, compared to BST or DD which don't have to worry about that. Also there are now more magic resistant mobs in Escha which BST can just laugh at, you are really trying to grasp at straws in here bringing stuff like that up. The damage was already done, SE already looking into BST just stop wasting your time.
The blinders are strong with this one....
1 job does ok dmg on some things omg too OP nerf nerf nerf. Other jobs do great dmg on other things psh bst is still better on other things nerf nerf nerf.
Magic dmg doesn't do as good on magic resistant things!?! Ya don't say. Did you also know physical dmg doesn't work as well on mobs with high evasion, dt, def etc? It's almost as if SE designs different mobs to be fought differently but usually allowing you still to do it the "hard" way...
I don't know why everyone is focusing on bst's damage. SE really isn't even trying to change that. They are just making it less safe than before. Which I honestly think is a poor idea. It's not going to fix the problems that anyone has on either side of the argument and just upset things further. People on the pro bst side are going to be annoyed by having to run in and out all the time, or when they get hit by an aoe, and people against bst are still going to be annoyed as bst will still be able to clear the same content. To me the range of pet commands is a lose lose adjustment. Bst still aren't going to run in and hit things with their axes. If SE wants that to happen they will have to make it the more appealing option over 10 second ready timers.
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