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  1. #1
    Player Mirage's Avatar
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    Mar 2011
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    Quote Originally Posted by RAIST View Post
    Agreed. Some mage jobs have 3 native magic skills. They should have been at LEAST at 24 caps out of the gate, then give us 8 more so we could merit another job like maybe SMN or BLU. Never understood that design.

    Same applies for weapons. Every job has at LEAST 2 weapons they can speciallize in--even mages--and some up to 4.
    THF, DNC, DRG, BST, BLU, PUP. I wouldn't want any of those jobs melee with anything but their primary weapons in my parties. Other jobs that almost make that list would be MNK (can't remember last time i saw a pole-wielding mnk), nin (how often do they throw shit anyway?) and sam (sidewinder-sams are so 2005).

    Anyway, while I would welcome an even bigger increase in merit points, i understand why it's not like that. Jacks of all trades shouldn't be masters of all of them as well .
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    Last edited by Mirage; 04-08-2011 at 01:47 AM.

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