Quote Originally Posted by Garota View Post
Why are job specific merits not mentioned?
If I were to venture a guess, it's because the majority of these merits aren't directed towards improving the individual performance of any particular job. Being able to get another 1% crit rate merit, a few more HP and some Str is a nice boost of course. However, the most important (and long overdue) changes are to the Weapon/Magic classes, which boost the player's ability to merit multiple jobs.

Being able to fully merit a third magic skill, as well as an additional Offensive and Defensive combat skill (or a total of 4 Offensive combat skills) is something players have been asking for for years. Granted, these updates come at an awkward time since there really isn't a combat skill worth meriting right now aside from H2H (or potentially GKT for War/Nin Red procs). However, it is possible for new Overworld content to change that dynamic, in which case this would be a huge boon to players who wish to merit weapons/magic for multiple jobs.