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  1. #1
    Player Dekusuta's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Dekusutaa
    World
    Bismarck
    Main Class
    SMN Lv 99
    ^^ Ding ding. 30 sec timer with 3 min apogee is I think reasonable now.

    But compared to other jobs getting entire spells, I feel like even if the -5 BP TIMER wasn't broken we as summoners would still be short changed.

    Given SE's lack of ambition with our job points and straight up trolling of BP +3 Damage line of job points abilities (really?) ; good final reward would be either BP -5 breaking 30 sec cap/ + avatar buffs; or straight up Avatar level +2
    (0)

  2. #2
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Dekusuta View Post
    ^^ Ding ding. 30 sec timer with 3 min apogee is I think reasonable now.

    But compared to other jobs getting entire spells, I feel like even if the -5 BP TIMER wasn't broken we as summoners would still be short changed.

    Given SE's lack of ambition with our job points and straight up trolling of BP +3 Damage line of job points abilities (really?) ; good final reward would be either BP -5 breaking 30 sec cap/ + avatar buffs; or straight up Avatar level +2
    It's not a final reward. they are still planning on adding more JP / Gifts.
    (1)

  3. #3
    Player Dekusuta's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Dekusutaa
    World
    Bismarck
    Main Class
    SMN Lv 99
    Quote Originally Posted by bazookatooth View Post
    It's not a final reward. they are still planning on adding more JP / Gifts.
    Does this comment really add anything? Semantics aside, this is very much a major milestone reward (if that makes your feel better);
    (0)

  4. #4
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Dekusuta View Post
    Does this comment really add anything? Semantics aside, this is very much a major milestone reward (if that makes your feel better);
    I agree, it is a milestone. Unfortunately I don't think SE sees it the way you do. Different jobs gain powerful abilities at different points in their progression for what ever reason. It's just SE's way of doing things. Look at BST for example. At 100 JP, they have increased their damage by more than 33%. I doubt that the other 1,100 JPs combined equate to that boost from the first 100. The emnity points actually hurt them because the pet ends up tanking and dieing in group play because it generates so much hate. Same with DNC. They actually lose STP as a gift via dual wield that goes over the cap when the have buffs. Which because of trusts and non-soloable content is pretty much anywhere that isn't dynamis or salvage. A lot of these aren't well designed and should be changed, but it's hard to be mad about it when I know that it's all going to change in a month anyways. If it were up to me, it would break the 30 second cap. But, I'm guessing that the 2100 gift will be more significant.
    (0)

  5. #5
    Player Clou777's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Shiva Server
    Posts
    396
    Character
    Cloudius
    World
    Asura
    Main Class
    SMN Lv 99
    nope the 2100 is pretty much nothing special
    (0)
    Cloudius

    Shiva

    SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99

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