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Thread: Nukes!!!

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  1. #1
    Player Zeldar's Avatar
    Join Date
    Mar 2013
    Posts
    328
    Character
    Zeldar
    World
    Sylph
    Main Class
    BLU Lv 99
    LOL, so by giving WHM weaponskills, they meant for them to melee. OK then, I guess all jobs were meant to melee, because all jobs have access to weaponskills. It making no swnse for a WHM to melee and WHM historically not being melee are completely different. "You don't have it because you don't need it. " is far from saying jobs never get abilities outside of their core role. So you "rebutted" everything I said my completely misquoting me. Beautiful.
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  2. #2
    Player
    Join Date
    Jan 2012
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    645
    Quote Originally Posted by Zeldar View Post
    LOL, so by giving WHM weaponskills, they meant for them to melee. OK then, I guess all jobs were meant to melee, because all jobs have access to weaponskills. It making no swnse for a WHM to melee and WHM historically not being melee are completely different. "You don't have it because you don't need it. " is far from saying jobs never get abilities outside of their core role. So you "rebutted" everything I said my completely misquoting me. Beautiful.
    By giving them Auspice, with special effects that only work when meleeing, a relic that only works when you melee, and most of the old videos that showed Whms in exp parties meleeing, it's clear they meant for them to melee at least some of the time, and actually yes, they did intend for all jobs to melee during exp in the early years of the game, that position has since changed, but the argument in this case was about intent.

    I didn't misquote you, I literally posted a link to your quote, it's pretty cut and dry. "You don't have it because you don't need it" = "You don't get things you don't need" = "You don't get abilities outside your core role." it has the same meaning, I was just trying to use less pronouns, for clarity.

    Quote Originally Posted by Zeldar View Post
    As a funny side note, the person that first suggested native WHM dual wield a year or so ago just posted in this thread, saying it was sarcasm (as I suspected and stated in an earlier post.)
    Quote Originally Posted by Catmato View Post
    If anyone cares, yes, I'd like dual-wield on WHM but no, I don't think it would ever happen, and no, I don't think it would make sense. I would like the option to sub something besides NIN or DNC for meleeing, but I know it'll never happen.
    Once again, nope, saying that they don't think it'll ever happen isn't the same thing as being sarcastic, they literally said it was something they'd like/want, therefore, not sarcasm.

    Quote Originally Posted by Rydal View Post
    The only way WHM would be able to get native DW is if all jobs got native DW.
    That's literally what I'd hoped for in my initial post, though in my case I'd be happy even if there was an attack speed penalty for "Dual Wield 0" as I'm primarily after the ability to dual wield clubs for spell modifiers, also, I agree with the rest of that post.
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