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  1. #1
    Player Gwydion's Avatar
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    Oct 2014
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    1,195
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1

    [dev1278] What if you already removed Hex from Hexed Gear?

    Hi SE,
    Your update post regarding [dev1278] is a little unclear. You say that if Hexed Gear is uncursed with new materials, it will be even more powerful, than with today's Abjurations. However....what if you've already lifted the curse? ...and applied a Synergy Augment?

    Thank you.
    (0)
    Last edited by Gwydion; 07-22-2015 at 10:31 PM.

  2. #2
    Player Roja323's Avatar
    Join Date
    Sep 2014
    Posts
    196
    Character
    Raijitsu
    World
    Asura
    Main Class
    PUP Lv 99
    Augments are typically erased...

    My guess it would be just the hexed stuff and stuff already uncursed/augmented wont be useable.
    (0)

  3. #3
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    I would also like to know if there will be differences between the upgraded hexed and hexed -1 items, or if they will be upgraded into the same item.

    Clearly people are pretty excited about this part of the upgrade, and want to be prepared with the items they need for it.
    (0)

  4. #4
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    There's no way they would introduce hexed gear system that didn't require uncursed hexed gear. That would be the stupid.

    It does say "enhance" after all. To me that suggests that it's building on the existing system, not replacing a step.

    And it says the equipment will be "more powerful" which is not a way you'd describe an upgrade from uncursed hexed gear which has already carries a detrimental effect.
    (0)

  5. #5
    Player Claudeus's Avatar
    Join Date
    Nov 2013
    Posts
    5
    Character
    Claudeus
    World
    Asura
    Main Class
    DRG Lv 99
    I am really angry about how they solved the upgraded hexed/cursed gear.

    As a owner of Huginn pieces, which cost dearly in effort to get, am I just going to enjoy a SLIGHTLY higher chance of getting a 119 HQ?! As well the farce about having to acquire the abjuration again to put the curse/hex back on the piece I need an UMBRAL MARROW just to put the damn curse back?

    And they didn't think to add the currently worthless original abjurations to the curio vendor moogle so we more readily can use them to re-curse our stuff! C'mon, where's the logic in this?

    I am just at a loss for words and with my stomach in knots over this. Please, please change this! Why not reward people who put effort into getting HQ hexed/cursed stuff!
    (4)
    Last edited by Claudeus; 08-06-2015 at 03:42 AM.

  6. #6
    Player Ulth's Avatar
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    Dec 2013
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    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Yeah, this is pretty ridiculous. It's not like the materials for these are cheap. Just making an NQ costs an arm and a leg.
    (0)

  7. #7
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by detlef View Post
    There's no way they would introduce hexed gear system that didn't require uncursed hexed gear. That would be the stupid.

    It does say "enhance" after all. To me that suggests that it's building on the existing system, not replacing a step.

    And it says the equipment will be "more powerful" which is not a way you'd describe an upgrade from uncursed hexed gear which has already carries a detrimental effect.
    Well I got it wrong. I was so sure that you would be rewarded for having uncursed your gear rather than being severely penalized. I also thought that having the HQ would be more beneficial but you have a 15/16 chance of turning that HQ into an NQ of the new armor which sucks. Basically if you had the -1 from before it means you have a 1/16 chance at HQ versus a 1/64 chance with the NQ

    On top of that, they completely changed the stats on so many pieces that they aren't even the same thing anymore.

    Who could've guessed that the system would be so bad?
    (4)

  8. #8
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Claudeus View Post
    I am really angry about how they solved the upgraded hexed/cursed gear.

    As a owner of Huginn pieces, which cost dearly in effort to get, am I just going to enjoy a SLIGHTLY higher chance of getting a 119 HQ?! As well the farce about having to acquire the abjuration again to put the curse/hex back on the piece I need an UMBRAL MARROW just to put the damn curse back?
    As a member of the Gambieras club, I think I just might know what you're going through. This is very disappointing.
    (2)

  9. #9
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Quote Originally Posted by Claudeus View Post
    I am really angry about how they solved the upgraded hexed/cursed gear.

    As a owner of Huginn pieces, which cost dearly in effort to get, am I just going to enjoy a SLIGHTLY higher chance of getting a 119 HQ?! As well the farce about having to acquire the abjuration again to put the curse/hex back on the piece I need an UMBRAL MARROW just to put the damn curse back?

    And they didn't think to add the currently worthless original abjurations to the curio vendor moogle so we more readily can use them to re-curse our stuff! C'mon, where's the logic in this?

    I am just at a loss for words and with my stomach in knots over this. Please, please change this! Why not reward people who put effort into getting HQ hexed/cursed stuff!
    Let me preface my reply by saying that I dislike this system as much as anyone else, so take my words as an objective response as compared to a "Oh, I like this!"

    Umbral Marrows are surprisingly easy to get. I know I soloed ADL more than a handful of times in the past, and it's not terribly hard to do so these days. At worst, you can take a duo or trio and still do it fairly easy aside from the occasional Death shenanigans. Plus, with Dynamis being free entry, it's far less of a time gate than it was to get to ADL. I still think that it's silly to require such a thing, but it could still be worse.

    Upgrading HQ to get NQ is a little ridiculous though. While I am happy they at least made it about 4x more likely by using a -1 over an NQ, it's still only like a 10% chance or so, definitely not something you'd want to burn a high-cost HQ on. At least with Legion being so readily available, perhaps materials will tank and we'll see a bit of a relaxation in prices. One can only hope. The system is still bad though.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  10. #10
    Player Windforce's Avatar
    Join Date
    Aug 2015
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    3
    Character
    Ladyrikku
    World
    Odin
    Main Class
    SMN Lv 99
    As someone who owns 4 pieces of (HQ) Khepri armor (including the prized Jacket), this is a slap in the face at all of us who sold our soul for those HQ pieces (and augmented them).

    Now you are telling us, we only have a 10% chance at a HQ? That's after we hex it again -.-
    (5)

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