I don't mind raising the restrictions on crafting to help in synergy but I would rather the cap be raised to say 120 for a craft.
Being a Clothcrafter at 100 the highest skilled item I can make is for level 70.
What I don't want is everything to be given to synergy.
Synergy itself is a Fail in my opinion. AF3+2 outshines everything in the game for the most part. I understand there is still 9 levels to go and many more adjustments planned but crafting wasn't just overlooked in the recent updates it was stepped on.
I think we need new recipes to take our crafting to say 120 that adds enough new synths for us to make gear to level 99.
If anything the one thing I agree on is getting rid of breaking synths you are 100 over. Seriously critical breaking grass cloth 2-3 times in a row? Sure grass thread is cheap but I must say Thank you for slapping us in the face.
I don't see any issues with unbalancing HQ items if a new tier of crafting were added as again AF3+2 outshines everything.
I also think we should obtain the rank "Master (insert craft)".
Currently the ONLY thing in demand on my server are consumables. Ninja tools, food, jugs, etc. Outside of that crafting is dead and 2 crafts at 100 will serve just as much purpose as 0 crafts at 100.
We need recipes and new synths for the skills we already have. Things that people actually want.
NOT great I just grinded a second craft to 100 so I can do synergy by myself.
Synergy is not nor should be the end all be all for crafting armor 75+.