you seems to know much about game design...
Its "mostly" the level cap increase that affected the game, Abyssea is merely a place to level and obtain the new items, specially the latter, they cant put all the new items on old monsters/areas (they need new outlet for items, to avoid cluttering/etc), plus any level increase will ALWAYS throw any game off-balance, whether its drastic(Abyssea) or not, what was at level cap before will never be the same after, welcome to change.
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As for crafting (~750), I don't mind the the extra skills at all, (finally I would be able to make the dreadful darksteel cap by myself), anything to crafting these days would be good, one suggestion tho, could you look into guild point items? a way to increase the daily cap per item or something would be very nice.


), anything to crafting these days would be good, one suggestion tho, could you look into guild point items? a way to increase the daily cap per item or something would be very nice.
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