leathercraft, smithing and clothcraft is getting all the love...can goldsmithing get some top tier gear synthesis please, all we got are those damn rings that gets undercut too death
leathercraft, smithing and clothcraft is getting all the love...can goldsmithing get some top tier gear synthesis please, all we got are those damn rings that gets undercut too death
Well I havent been in abyssea much but I stopped mining after SE reduced the price and frequency of random items like snapping moles, etc. I used to npc them to cover the cost of the stacks of pickaxes I bought, even if i made them by farming the materials or even buying the materials to make them out right.
Anything new on this?
In attempt to clarify, which I must admit I might have been misinformed, fishing didnt seem to count against you post 60 for those 40 pts according to some conversation i had with somebody way back when. It was a while back when I was told this so I could just remember incorrectly. It is also possible that an update change that as well but I never bothered to review the updates that have transpired before this forum was created and I started playing back in 2008/2009 or so. In others words i was looking at it like fishing to 100 plus 2 other crafts when it is moved from 40 to 80. In any case i grow tire of SE micromanaging and extremely limiting limitations on what you can and can't do and to which degree you can or cant, might as well be prison or something.
Even still unless they add some better and new recipes to utilize the changes it still a waste either way.
Player
What about the limit per day? There seems to be a hidden limit to the number of skillup levels one can complete in a single RL day. I know that SE prefers misinformation be spread rather than tell us what is real. I suppose frustration and rumors is preferred to a happy player base.
If there's a limit, it's an awful big one. I've leveled multiple crafts 15+ levels each in a single day. Now, there IS a fatigue meter for fishing, but that's a different animal entirely- it simply renders you effectively unable to catch, which obviously kills skillups at the same time.
Old-time player, new-time character- Ragnarok server.
Have you leveled several times above 60 in a single day? My semi-caps at 2 lvls per day.
Yep. Did 90-93 on Clothcraft (mix of giant bird fletchings + rainbow capes) one day and decided (since I wasn't gonna go crazy) to see if the cap on Meteorite -> Glass Fiber was correct, since I'd been having trouble doing them @60.
Alchemy 60-62 the same JP day. I don't see any "crafting fatigue", more that it's 1) Incredibly tough to get enough materials to make attempts in large amounts in any given day and 2) The odds of skillup as you go over 60 rapidly decrease.
Old-time player, new-time character- Ragnarok server.
I have had similar experiences. I think I did 67->70 Goldsmithing in one game day. I remember because I handed the Puppetmaster Quest NPC something and had to wait for day change, so I just crafted some materials I had sitting around.
I know for sure that I've done a few levels of one craft and then switched and done a few levels of another craft within the same game day.
I seem to recall a friend of mine leveling Goldsmithing in roughly a week or so. That was like 5 years ago though. Maybe things have changed? Or maybe I'm just crazy...
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