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  1. #1
    Player
    Join Date
    Apr 2011
    Posts
    1
    As a lot of people have said synergy has completely killed the other crafts. Yes you need other crafts to do some synergy recipes but there is no point in leveling up a new craft to 100 because no new recipes are being made for these crafts. If you are doing synergy and you needed a cloth crafter, all you have to do is simply shout to ask someone with x skill of cloth craft to sit in your party for 5 minutes and your done.

    Whats the point to leveling a new craft to 100?
    Solution: Make gear that people would actually use craftable. Back in the day people would use Hauby+1/Dusk gloves+1(they still have their use on some jobs)/etc. But overall almost everything is outdated.
    (2)

  2. #2
    Player Darkovercast's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    4
    Character
    Darkovercast
    World
    Phoenix
    Main Class
    RNG Lv 95
    I'm for the change, with the late stage of the game, a lot of people seem to wish to enhance there character even more. Not just with crafting skills, but I mean merits as well. Not only do I think that we should be able to have more crafting skills, but the ablity, to say put more merits in HP/MP, Stats, Weapons, Job's, etc.
    (0)

  3. #3
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Throw in some awesome items that require 100 skill in 2 crafts to HQ. So we can have something to spend our gil on other than food, holy water and echo drops.
    (1)

  4. #4
    Player solidss's Avatar
    Join Date
    Mar 2011
    Posts
    2
    Character
    Solidss
    World
    Cerberus
    Main Class
    WAR Lv 99

    Give crafters QUESTS

    Let crafters do quest daily and gets gil back as reward im talking about good reward not for craft cost 5k reward 4.8k cause there is many people with high craft skill allrdy.
    (0)

  5. #5
    Player Totema's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    25
    Character
    Totema
    World
    Siren
    Main Class
    DRG Lv 99
    Was this implemented in the update? Not seeing it anywhere in the update logs.
    (0)

  6. #6
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Totema View Post
    Was this implemented in the update? Not seeing it anywhere in the update logs.
    No, it's been put on hold for the time being.
    (0)

  7. #7
    Player Elidani's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    38
    Character
    Elidani
    World
    Odin
    Main Class
    DNC Lv 95
    Yes, please add this feature in. I just started crafting again and this will be very helpful. I do agree with some of the other people that it would be nice if we had more synths added to the normal synthesis. The current ones are a little dead, but I think it would be nice if they got revived.

    Synergy was not a bad idea...it would've been better if it were initially a little less complicated. If synergy were used solely to augment equipment/weapons it wouldn't be a problem.

    Traditional crafts should be creating the gear, while synergy gets used to augment the pieces for more player specific needs.

    Another thing to note is that many of the current gear recipes (low level especially) have really useless stats. It would be nice if we had synths that made more sense. For example, all those low level earrings/rings with elemental only boosts that very few (if any) people ever buy...the best you get is added defense +1 if you HQ. While in some cases these earrings might help lessen the magic dmg received, they are just not very practical. They don't get used and crafters who make them lose a lot of time and gil doing so. Want to revive crafting and improve synergy? Make it so that they are still crafted in the traditional way only, but can get interesting augments through synergy.
    Augment examples:
    Treasure Hunter +1
    Charm +1
    Magic atk bonus +1 : associated with the element of the original item.
    Magic Def +1: same as above.

    As the level of gear increases so should the lvl of augment. It could be implemented same as with merits (i.e. a lvl 20-29 item has + 2 vs a lvl 30-39 with +3).

    These are just a few ideas, but they could help with the slow economy and the lost hope of many crafters.
    (0)
    Last edited by Elidani; 07-18-2011 at 05:05 PM.

  8. #8
    Player Sircurtis's Avatar
    Join Date
    Mar 2013
    Location
    North America!
    Posts
    12
    Character
    Sircurtis
    World
    Sylph
    Main Class
    THF Lv 99
    First I would like to say that as a player paying for a decade its time you listened to the players and stop using our money to fight RMT activites. Concentrate on our game instead of fighting the impossible. This is the reason why we lost so many people.

    Things to help fishing:

    1) skill ups take to long. I just got done wasting 4 hours of fishing time just to get no skill ups. We as the players need to know more about the rules of fishing that you set forth. What is expected of us to get our skill ups. Skill ups are just all over the charts since the changes. Some of us are not young kids anymore and dont have the time to sit infront of the computer to get a .1... or no skill ups. It is just not fun. This could be one reason why we lost so many people....

    FFxi is a great game because its complicated and difficulty level is up there but there comes a point when its just to much and the people cant take it anymore.

    2) if your going to put restrictions on fishing then make it that. I would rather know how much fatigue I have in a meter or be told I can only catch so many fish in a day than fight with the mess that fishing has become. Its not going to stop rmt activity.

    3) fishing should be brought to server side for a few good reasons. a) the usage of bots which is what created the fatigue system can be eliminated b) ffxi can make their own bots and charge us for it. Lets say a rental program for the honest players. If this was done that would give ffxi more money to increase its staff and make it better. after all ffxi is a business right??? This would make the players happy also. Lets face it there is already to much content in ffxi so why not make it easier to obtain capped crafting. This could even pay for a team to fix the stuff we have instead of making more areas. There are a ton of things that just dont make any sense any more...

    Things to help all crafts via the AH:

    The AH was created at the beginning of ffxi. We have grown and changed. So why in gods creation do we still only have 7 slots available. We should have unlimited slots and change how we do business. We are still going to need mules and always will so that tactic for extra money is moot. At this point the rmt have been beaten so much that the AH is just plain bare. The players dont have the time to farm for hours and play the game and there just are not enough crafters because of the difficulty level. I go to get stuff and there is nothing for sale... or I have my 7 items on ah and I sit there for days some times waiting for it to sell. Its no wonder why players go buy gil... Your forcing them to. If your so conserned about RMT activity then why not think for a second about how the players will respond. what things are they doing that we can put a finger on. I for one know that if a player is putting things on the AH for 24 hours a day/7 days a week and never leaves the comfort of jeuno or bastok that they probably are an RMT. Can we do anything about this? YEs. Cap the AH. hmmm if a player is putting up 30 million of one item there is no reason for it. Come up with a good viable number of one item that put a cap on it. this means that after they sell 12 stacks of sneak powder then they are done. they can not ah any more of that item. or you could change it in this fashion. Everyone gets put on a waiting list. RMT like to undercut the real players and the real players have no idea why their stuff is not selling. so what can we do about this. Put them on a waiting list. things are sold for lets say 30k gil no matter what they put up there and they just need to wait their turn. If there are 100 items on ah then they will be number 101. the RMT will not be able to meet their quota for the day and the players will be able to have some money. In my opinion I think that if there is nothing on the AH than the AH should provide it this way there is always something for sale all across the board. Think about that for a second dont just dismis it!

    Anouther thing is about the NPC's either the NPC's should have every single item to craft or have none and be able to be gotten from monsters. there is nothing worse than waiting for a city to have control of something just for the RMT to jack up the prices because they can get it 3 cities away. This in no way helps our economy. Everything should be crafted at that point unless its a rare/ex item. All rare items should be done away with completely. FFxi has always been a world of fantasy exploration and working as a close group to get things done. Missions and such. Why push competition. and btw whats up with an NPC selling an item for 30k and when you sell it to the NPC they give you 20 gil.... Come on what moron thought this up. Whats it going to hurt to give players gil. It is after all a game.

    If your so worried about RMT activity why has no one thought of just opening up a FFXI RMT addition to the main website. FFXI prints its gil and therefor could take advantage of the proceeds of selling gil to their own people. Some people just dont have the time to wait for things to happen and thuse they run to gil farms or vendors and purchase gil, items and leveling I see even. It means more money for ffxi and it means we would get a bigger and better staff of programmers, developers, and even GM's. The players would be happy and news would spread to those we lost for the past 5 years.
    and what would this accomplish also you might be asking... well its very simple. It means that you will be getting more money, the players will be happy and most important is that ffxi could then control the gil in ffxi. COMPLETE CONTROL OVER YOUR GAME! wow what a concept... but my guess is that you already are doing this via brosales cause they keep giving unwanted tells.... and its only them... Nice tactic.

    I have more but this is enough to chew on for now. Thanks for supporting the "Players" instead of the RMT for a decade! You know how to contact me if you have questions.
    (1)

  9. #9
    Player Sircurtis's Avatar
    Join Date
    Mar 2013
    Location
    North America!
    Posts
    12
    Character
    Sircurtis
    World
    Sylph
    Main Class
    THF Lv 99
    and P.S.


    FFXIAH.com is onto a good thing with the bazaars. We need a way to find things in bazaars faster than searching for hours everyones bazaar. If you could hook them up and support their efforts I think that would be great. Then you have an ally in the war against the RMT because we would all be buying from ourselves.... Just a thought


    Thanks!
    (1)

  10. #10
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Sircurtis View Post
    and P.S.

    FFXIAH.com is onto a good thing with the bazaars. We need a way to find things in bazaars faster than searching for hours everyones bazaar. If you could hook them up and support their efforts I think that would be great. Then you have an ally in the war against the RMT because we would all be buying from ourselves.... Just a thought

    Thanks!
    The only reason I cannot respond with more than this is everything I would say would be a violation of forum ToS, so:

    No. I disagree with your desires to make this a pay-for-paradise...and the reason we see fewer and fewer RMT companies up to sending out tells is simple. They're mostly elsewhere now. Please, keep using my money to get rid of RMT, I don't want a game infested with the digital equivalent of roaches.
    (2)
    Old-time player, new-time character- Ragnarok server.

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