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  1. #241
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I think something was lost in translation. Camate only listed 1 scenario. He just worded it in a confusing manor. He's saying the same thing in both of those quotes.
    (0)

  2. #242
    Player Limecat's Avatar
    Join Date
    Mar 2011
    Posts
    303
    Character
    Limecat
    World
    Carbuncle
    Main Class
    WHM Lv 99
    I don't suppose we could get an update on the implementation of this? I'm getting itchy with my stockpiled skillup mats.
    (4)

  3. #243
    Player kewitt's Avatar
    Join Date
    Mar 2011
    Posts
    54
    Well patch came and went? What happened to this?
    (2)

  4. #244
    Player Crocker's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Crocker
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Looks like they forgot about this update that so many wanted, guess making it a sticky was a late April Fools joke...
    If not its October now! please give us this now its been long enough.

    At the very least allow cooking to 100 for everyone tired of never having the food I want on the Auction House.
    Its the same food curry/buns, mithkabobs, low supply of tacos, 3 types of sushi, and pizza that's it. (and now skill up food) Would be nice to make myself food that no one makes or uses.

    New issue now also new jug pets are 70-80+ cooking so us BST without cooking can't even make them and I am not paying the overpriced prices on them, so my bst is stuck with level 80 jugs.

    Screw all other update's postpone level 99 cap increase if needed and revamp crafting

    1)Allow another 100 craft or just give everyone cooking uncapped how fishing is now.

    2)Multiple Guilds at once, Up to 3 would be nice. - Right now if I want to get Guild points in another craft I lose all points in the current guild im in.

    3)Less or no Breaks once you are a certain level above the cap. (example Tsurara cap is level 6 - I am level 100 I broke 4 in a row, that shouldn't happen!)

    4)Revamp Guild point items and amounts needed - As an alchemist I am lucky to see an item I can make 2-3 times a week and when it is something i can make it needs like 8 of them for like 4k guild points. Its sad when stuff like a dex potion shows up and you need 6 of them and its impossible to make 1.

    5)More stackable and higher stackable items - All Crafting items that doesn't stack needs to stack to 12 stuff that stacks to 12 needs to stack to 99. In a game where we are struggling with inventory space due to "PS2 Limitations" you as a company need to go above and beyond to help us out. Storage slips was a great start but it isn't enough we need a full item revamping to make it work on all systems.
    (1)

  5. #245
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Crocker View Post
    Looks like they forgot about this update that so many wanted, guess making it a sticky was a late April Fools joke...
    If not its October now! please give us this now its been long enough.

    At the very least allow cooking to 100 for everyone tired of never having the food I want on the Auction House.
    Its the same food curry/buns, mithkabobs, low supply of tacos, 3 types of sushi, and pizza that's it. (and now skill up food) Would be nice to make myself food that no one makes or uses.

    New issue now also new jug pets are 70-80+ cooking so us BST without cooking can't even make them and I am not paying the overpriced prices on them, so my bst is stuck with level 80 jugs.

    Screw all other update's postpone level 99 cap increase if needed and revamp crafting

    1)Allow another 100 craft or just give everyone cooking uncapped how fishing is now.

    2)Multiple Guilds at once, Up to 3 would be nice. - Right now if I want to get Guild points in another craft I lose all points in the current guild im in.

    3)Less or no Breaks once you are a certain level above the cap. (example Tsurara cap is level 6 - I am level 100 I broke 4 in a row, that shouldn't happen!)

    4)Revamp Guild point items and amounts needed - As an alchemist I am lucky to see an item I can make 2-3 times a week and when it is something i can make it needs like 8 of them for like 4k guild points. Its sad when stuff like a dex potion shows up and you need 6 of them and its impossible to make 1.

    5)More stackable and higher stackable items - All Crafting items that doesn't stack needs to stack to 12 stuff that stacks to 12 needs to stack to 99. In a game where we are struggling with inventory space due to "PS2 Limitations" you as a company need to go above and beyond to help us out. Storage slips was a great start but it isn't enough we need a full item revamping to make it work on all systems.
    agreed. I gave up crafting because i'm sick of the inventory bS. I don't have room for anything anymore. I literally drop items that are worth less than 10k nowadays because there isn't room for them. I quit cooking because half the crap doesn't stack, or not high enough. I don't think that people should have to have 7 mules in order to do crafting.

    Instead of storage slips, maybe we could do craft lockers at the guild, so that you can store all your craft items there. Those storage slips are a pain in the ass. I can never remember what i put in them, and have to pull each slip to see whats in there. Losing your Homam Body is lame. Not remembering where you put a stack of Fire Crystals is far less traumatic.
    (1)

  6. #246
    Player Aarahs's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    123
    Character
    Aarahs
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    If you read the whole thread you'll discover that it was decided to be postponed with no eta.
    (0)

  7. #247
    Player SMD111's Avatar
    Join Date
    May 2011
    Posts
    332
    Character
    Kigensuro
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by FrankReynolds View Post
    agreed. I gave up crafting because i'm sick of the inventory bS. I don't have room for anything anymore. I literally drop items that are worth less than 10k nowadays because there isn't room for them. I quit cooking because half the crap doesn't stack, or not high enough. I don't think that people should have to have 7 mules in order to do crafting.

    Instead of storage slips, maybe we could do craft lockers at the guild, so that you can store all your craft items there. Those storage slips are a pain in the ass. I can never remember what i put in them, and have to pull each slip to see whats in there. Losing your Homam Body is lame. Not remembering where you put a stack of Fire Crystals is far less traumatic.
    hay if you want you can send all your items less then 10k to me lol
    (0)

  8. #248
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by SMD111 View Post
    hay if you want you can send all your items less then 10k to me lol
    You would have to follow me around everywhere, because I am typically at like 78/80 slots when I am killing stuff. I used to move stuff to my sac/satch, but then when I go to jobchange, i get in the mog house and realize that i have no space to move gear. then I have to run outside again to transfer to a mule/NPC/AH the items. which is a major inconvenience when the items end up adding up to like 35k total.
    (0)

  9. #249
    Player
    Join Date
    Mar 2011
    Posts
    4
    You've always been able to take two crafts to 100, unless you're publicly stating Fishing was never a craft. Also there are a lot of synthesis that produced undesirable gear (by undesirable I mean useless.) Perhaps make them part of a synthing tree to produce a better more desirable item. Also if you're going to raise the cap you should raise the amount of consumable items produced per-synth. For example Meat Ball, Sliced Carp, Trout Ball, ect are all still x12 per synth perhaps make them 99 so it still makes a stack.
    (0)

  10. #250
    Player anjisnu's Avatar
    Join Date
    Dec 2011
    Posts
    3
    Character
    Anjisnu
    World
    Cerberus
    Main Class
    THF Lv 99
    how about something other than leather smithing or goldsmithing getting new synths bonecraft just got an ass full of hot coal each update since alcides crap gear
    (0)

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