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  1. #1
    Player Tidis's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    437
    Character
    Tydis
    World
    Asura
    Main Class
    PLD Lv 99
    I don't know what DDs are outparsing a BST right now but it will be under a well-buffed situation, if you put a DD under the same constrictions as solo BST, the have no haste, no att/acc buffs and no heals so they're dead in a minute at the most. If you ignore the whole dying aspect, an unbuffed DD doesn't hold a candle to BST right now, who, when geared correctly solo Difficult fights that otherwise generally require a party to defeat.

    How is that not broken? There would be no problem with BST becoming strong enough that they warrant a DD spot in a party, or hell even a tanking one but to be able to solo fights that should require a party is OP.
    (1)

  2. #2
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Tidis View Post
    I don't know what DDs are outparsing a BST right now but it will be under a well-buffed situation, if you put a DD under the same constrictions as solo BST, the have no haste, no att/acc buffs and no heals so they're dead in a minute at the most. If you ignore the whole dying aspect, an unbuffed DD doesn't hold a candle to BST right now, who, when geared correctly solo Difficult fights that otherwise generally require a party to defeat.

    How is that not broken? There would be no problem with BST becoming strong enough that they warrant a DD spot in a party, or hell even a tanking one but to be able to solo fights that should require a party is OP.
    It gets worse when you put them together with a COR and GEO. Beast roll, Companion Roll with Fraility and / or Torpor (depending on fight and how good the GEO's -DT set is), those pets are suddenly doing monstrous damage non stop. They are completely replaceable and three to four BST's can crush anything in the game doing that. Some of those pets have insane defensive stats, and because they aren't players they can actually evade and take hits from high level targets.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  3. #3
    Player machini's Avatar
    Join Date
    Dec 2013
    Posts
    338
    Character
    Ivlilla
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by saevel View Post
    It gets worse when you put them together with a COR and GEO. Beast roll, Companion Roll with Fraility and / or Torpor (depending on fight and how good the GEO's -DT set is), those pets are suddenly doing monstrous damage non stop. They are completely replaceable and three to four BST's can crush anything in the game doing that. Some of those pets have insane defensive stats, and because they aren't players they can actually evade and take hits from high level targets.
    And any other DD when buffed with Chaos Roll, and a GEO doing Fury/Frailty also tears up. Your point being?
    (4)

  4. #4
    Player Rpro's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Mcdavid
    World
    Asura
    Main Class
    NIN Lv 99
    Quote Originally Posted by machini View Post
    And any other DD when buffed with Chaos Roll, and a GEO doing Fury/Frailty also tears up. Your point being?
    The difference is when the pet dies, the master just jugs another one to keep fighting. Non-pet jobs can't really do that, ya know.
    (3)

  5. #5
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Rpro View Post
    The difference is when the pet dies, the master just jugs another one to keep fighting. Non-pet jobs can't really do that, ya know.
    Magic and ranged dmg jobs can unless double weak though if magic and ranged jobs are dying that often you probably have other issues as well.

    And that only works if call beast is up... which is the interestingly the same recast as normal weakness duration (done on purpose?) though arise is lower for the whms that have that. Just you can "precharge" the time with call beast. Though really drgs have it the worst... 20 min call wyvern recast on a job that stays in melee range is painful
    (4)

  6. #6
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by dasva View Post
    Magic and ranged dmg jobs can unless double weak though if magic and ranged jobs are dying that often you probably have other issues as well.

    And that only works if call beast is up... which is the interestingly the same recast as normal weakness duration (done on purpose?) though arise is lower for the whms that have that. Just you can "precharge" the time with call beast. Though really drgs have it the worst... 20 min call wyvern recast on a job that stays in melee range is painful
    Ranged can't be buffed anywhere close to what a melee can, haste is that powerful. But BST pets blow everything away, they come out with insanely high stats and powerful TP moves. SMN doesn't touch BST in the potential damage output. I would say that BST's is by far the best DD right now because it can do all that damage, hate free and with no healer support. Pets are basically DD's that can full time TP gear while also full timing WS gear while also full timing -DT gear, having zero raise weakness and can spam TP moves back to back with impunity at the start of a fight. All without a single down side.

    That is what makes it broke, it's all PRO with no CON's. We did Vagery formor zone with a party consisting of BSTx5 + COR, and two GEO's inside the tank PT. It was a total joke, everything just instantly melted and we laughed the entire time. Half the pets where capable of a circular aoe, the other were that tiger with powerful single target and conal moves. Watching as one of the GEO's, it was ridiculous how easy it was compared to other setups I've done. Geo-Fraility + Geo-Torpor + Indi-wilt + Indi-refresh (or whatever) is just WTF broken in there.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  7. #7
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by saevel View Post
    Ranged can't be buffed anywhere close to what a melee can, haste is that powerful. But BST pets blow everything away, they come out with insanely high stats and powerful TP moves. SMN doesn't touch BST in the potential damage output. I would say that BST's is by far the best DD right now because it can do all that damage, hate free and with no healer support. Pets are basically DD's that can full time TP gear while also full timing WS gear while also full timing -DT gear, having zero raise weakness and can spam TP moves back to back with impunity at the start of a fight. All without a single down side.

    That is what makes it broke, it's all PRO with no CON's. We did Vagery formor zone with a party consisting of BSTx5 + COR, and two GEO's inside the tank PT. It was a total joke, everything just instantly melted and we laughed the entire time. Half the pets where capable of a circular aoe, the other were that tiger with powerful single target and conal moves. Watching as one of the GEO's, it was ridiculous how easy it was compared to other setups I've done. Geo-Fraility + Geo-Torpor + Indi-wilt + Indi-refresh (or whatever) is just WTF broken in there.
    I think you underestimate other peoples dmg and forget how low dmg enmity is right now. That 51k trueflight I posted earlier on escha nm was only helped with aurastorm 1 and malaise/acumen from a geo mule that only has dunna. That's it. And the mob didn't even glance my direction.

    As far as smn well smn can actually do other things... SE seems to not want jugs to actually be useful for any other than eating dmg and dealing it... but as far as the can't touch comment they are better than you might think... sorry for the quality but had to get it from a youtube vid

    (1)

  8. #8
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Rpro View Post
    The difference is when the pet dies, the master just jugs another one to keep fighting. Non-pet jobs can't really do that, ya know.
    And when the NIN dies, he just Mijin Gakures himself back to full power. I'd start a thread about how unfair it is that Ninja gets all those shadows and a weakness free death every hour, but I'm actually fond of my ninja and I don't mind other people having nice things.
    (1)

  9. #9
    Player Rpro's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Mcdavid
    World
    Asura
    Main Class
    NIN Lv 99
    Quote Originally Posted by bazookatooth View Post
    And when the NIN dies, he just Mijin Gakures himself back to full power. I'd start a thread about how unfair it is that Ninja gets all those shadows and a weakness free death every hour, but I'm actually fond of my ninja and I don't mind other people having nice things.
    Oh damn, I didn't realize Call Beast was on a 1hr timer now! That really sucks for BST.
    (4)

  10. #10
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Rpro View Post
    Oh damn, I didn't realize Call Beast was on a 1hr timer now! That really sucks for BST.
    You should go Google all these D and VD fights people are complaining about on here. BSTs are using both their 1 hours and usually a bunch of Mulsums (@20k a pop) on top of it. Same difference. And that's not even the point. The point is that every job has advantages and disadvantages that others don't. Pets don't get shadows. Pets can only remove a few Debuffs and the ones that can be removed are on a 1 minute timer. Pets can't weapon skill nearly as often as any other job. I literally can't hit my Fudo macro as fast as I get TP on SAM. Same goes for Monk, THF, DNC, etc. Even my blu gets tp faster than I can use it when I'm not casting spells. I can drop Nukes every 3 seconds (not 10) on SCH / BLM / GEO and not really be in any danger. Even with call beast on a 5 minute timer and around 100 mil in DT- gear, I still find myself standing around impotent in events when my pet dies from time to time. Especially in yorcia skirmish where an unfortunate spawn can put you right in the path of the monsters that for some reason agro pets. Or in Escha where monsters get happy with aoe and Rewards timer can't keep up.

    There's pretty much nothing a pet can do that a normal player can't do better, except survive those huge aoe's that SE loves to put on every mob and that's a problem with the game in general. Not one job. SE really needs to boost players health to Abyssea style levels if they don't want everything to be BST / PUP / SMN spam right now, because the alternative is to nerf every pet job and still not really solve the problem.
    (5)

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