Porting FFXI because FFXIV is profitable makes no sense whatsoever.
Porting FFXI because FFXIV is profitable makes no sense whatsoever.
Just the PC, although I believe XIV is based on the idea that they will be dropping PS3 support at some point in the future, and in a long time, PS4 support as well, which is the healthy and proper way to handle MMO support of a console. The MMO either grows or it dies.
Letting a profitable MMO die is like letting your money tree break because you wouldn't water it. The water might be expensive, but growing a new money tree is notoriously hard and not always successful. Yet they certainly used the barely wilting leaves from one money tree to fund full time world class arborists to save a sapling that had snapped in half and previously caught fire, and when one of the arborists asked if they wanted to rig up a node for the barely wilting tree on their new irrigation system for free, they ripped a branch from that tree and started hitting him with the resulting stick.
Player
It's funny that we are discussing this now because just last night I had to boot up my PS2 copy for the first time in about 5 years. I was redoing Apocalypse Nigh. I had just finished the fight and it was playing the ending cutscene. During that cutscene, Eshnatarl does some sort of spell which for some reason, crashed POL on my computer every single time. Every time I restarted, I went right back into that cutscene and had the crash. I was stuck in something of a loop.
Luckily I still had my Playstation 2. I reconnected it and after about 10 hours of updating (totally not exaggerating) I was able to log on and finish the cutscene there, and get back to playing on PC.
Ha, so the old, decrepit bird has its uses. Hopefully, after SE finishes with the RoV updates, they'll devote more time to squashing game-halting bugs like that. I imagine that would have really sucked if you hadn't still had the PS2 setup available -- especially considering how slow SE is about fixing issues like that manually for users (or so I've heard.) Aren't you still stuck on a Bastok mission or something, Bungie?
I don't think this was actually a game issue. This is something with my computer. I sometimes get crashes like that if a Blizzard family spell is cast, be it me, an enemy, or a party member. Something about the graphic effect on my screen causes the crash. Like..... the cluster of crystals and polygons bunched together like that. The cutscene I'm referring to has a visual effect quite similar to a Blizzard family spell.
If my PS2 weren't available, I probably would have installed the game on my laptop and run it through there.
So i'm just wondering if you had this installed on an another type of pc, the same effect of the area in the game wouldn't of occurred if you played it on that pc as well to get past what you were stuck crashing or rather not getting past on the main pc you were playing on as well?
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
If you like being able to play on big screen TV, you can still have that no problem.
You can hook up computers to big screen TVs with HDMI.
Then use any of the available programs to connect a PS3 controller to your computer's bluetooth.
Map the PS3 controller's buttons to be the same as normal ffxi controls, and boom you can still play ffxi just like its PS2. Except you can make it prettier and nicer looking by configuring your rendering settings via SE's config menu in the game.
As for porting to PS3: I'm pretty sure SE still needs a ps2 devkit for this.
Does anyone know what a "PS2 Devkit" actually consists of? I'm curious. Why are they becoming so difficult to come by?
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