I know they wanted Pup to be a unique design, but I still don't get why the job that should have the most control over it's "pet" has the least control. Adding a command that allows us to control when the puppet WS and which to use can't be that hard since they have it on BST and SMN. Even Drg has move to make wyvern use breath out of SC's. Then have the maneuvers being more for how much enhancement attachments do and activating special abilities like strobe, flash, barrage, ect... On nuking puppet, seems ok on that one, though its still hard to get them to MB if don't time when their cast timers are at, unless only engage them when want to MB. With help of a Geo and Cor rolls, my nuker is getting around 80k. MB, but that's with 3x ice up and a lot work on gear to get that high as is and heavy risk to overload.

While on this, I think a new ability should be one to make healer puppets be able cast outside of combat, including up to R3 at level 99. Maybe call it something like "Standing ovation"? or somethin that nature, give it like 30second recast so let it buff and heal between battles.