I know this is an older post but, is there a reason why String Shredder is weaker than these two? It turns out that pet critical hits don't seem to work the same way as players and it just seems so odd that Shredder is weaker that Clipper.Greetings,
On the topic of automaton damage, I think you will be interested to hear about how the Flame Holder attachment works and see some data on the stats for various automaton weapon skills.
- Flame Holder
This attachment currently gives a similar effect to “Damage varies with TP” and the effect value varies depending on the amount of fire maneuvers you have, which is shown below.
- No fire maneuvers: damage +25%
*Currently there is a bug and no damage bonus is given when you do not have any fire maneuvers. This will be fixed in the September version update. Also with this change, the effect of the Flame Holder attachment will stack additional damage onto the damage from Magic Mortar that is calculated from the automaton’s missing HP.- 1 fire maneuver: damage +100%
- 2 fire maneuvers: damage +175%
- 3 fire maneuvers: damage +250%
Now then, onto the weapon skill data…
- String Clipper
Base stat: Twofold attack, Damage+250%, Attack +25%
Modifier stat: STR30%, DEX30%
TP1000: Accuracy±0
TP2000: Accuracy +50
TP3000: Accuracy +100
- Bone Crusher
Base stat: Threefold attack, Damage +166%, Additional effect: Stun, Against undead: Damage +100%
Modifier stat: VIT60%
TP1000: no effect
TP2000: no effect
TP3000: no effect
- String Shredder
Base stat: Threefold attack, Damage +50%, Accuracy +10, Attack +36%
Modifier stat: VIT50%
TP1000: Critical +20%
TP2000: Critical +40%
TP3000: Critical +70%![]()
Last edited by waithuhwhat; 09-03-2020 at 09:40 AM.
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