Quote Originally Posted by Stamos View Post
Curious if there is any chance Automaton WS damage will be boosted?
What kind of numbers in damage do you believe the automaton should be performing at? And are those numbers with or without all, some or a few, 3 star "gifts"? I'm a full time PUP as well and I don't have any issue with my automaton's damage output...

Quote Originally Posted by Stamos View Post
Still stands that Automaton WS damage is the weakest of the pet jobs(BST,SMN, and PUP) and Automatons have to accumulate TP.
Well I think all the pet jobs accumulation of TP, has some form of an impact on the overall damage the pet does; BST I believe has charges tied to TP and SMN's avatar's TP is tied to overall damage of the bloodpact rage performed...

Quote Originally Posted by Stamos View Post
I know there is no plans to add a way to set which weaponskill the Automaton does. But, since that is the case you either have to hurt your damage to make sure the Automaton does the proper weaponskill or hurt the Automaton's damage.
Not quite sure what is meant here, since you acknowledged that the master can "make sure the Automaton does the proper weaponskill"... which means there is a way for the master to "force" the weaponskill of choice... how does this translate into hurting dmg? I think it helps. Example, when I farmed in Reisenjima against a highly evasive NM; I "forced" my harlequin to use "Knockout", which helped my party gather TP for continous weaponskills and bursts. There are significant benefits to being able to "force" the weaponskill... so perhaps you can explain what you are seeking.