Don't know if TC is serious or not but this also could be useful for doing weapon skill trials.
Don't know if TC is serious or not but this also could be useful for doing weapon skill trials.
it's what you learn after you know it all that counts
Hmm... this thread gives me an idea...
Assuming casters did indeed gain a proportional amount of TP for the spell cast (Occult Acumen aside as it only applies to Scholars and BLM) what would they do with it?
What if a job ability was given which put that TP to some proper use?
Black Mages could have a JA which increased the damage of their next attack based on their TP, or applied bonus effects based on the element.
Scholar's could have a JA which increased the effect of storm spell weather bonuses based on their TP.
White Mage could have a JA which enhances the potency of their next healing spell based on their TP.
Giving TP to mages is all well and good, but most of them have no real use for it right now. Give it a purpose and maybe, just maybe, they'll be more inclined to allow decent TP gain from casting.
Last edited by Seiowan; 01-22-2012 at 08:02 PM.
That's not really true. Staves have multiple status-effect inducing WS, two MP-recovery WS, one that doesn't even require hitting the monster (though it requires a special weapon), and multiple procs in abyssea. More TP from spells (just increase occult accumen strength) would make it easier to use for any of these purposes.Giving TP to mages is all well and good, but most of them have no real use for it right now.
No other player gains passive effects based on TP and nor do monsters, so there's no precedent for that. People need to get over this false idea that just because they're mages, none of the weapon skills are ever of any use to them.
Just don't change staves, its the trade off for using a weaponskill.
With the addition of Shattersoul a mage employing weaponskills is even more promising than it was before due to the synergy between Shattersoul and magical DPS. I support a mage going "balls to the wall" and having TP, PDT, MDT and WS sets. A mage can survive very well close to the enemy if they have the dedication and gear to do it. This practice has useful results that directly correlates to how few people you have in your party/event.
It is not that mages using WS is terrible or impossible, it is simply that in larger encounters there is less and less efficiency/reason for a mage to perform this function, just as Summoner's lose the necessity to heal and my Dark Knight loses feasibility in casting. Not to mention many people do not have the gear or desire to gear their mage outside of the 2x2 box they so desperately live to wish in.
In large end-game situations BLM/SCH/Whatever isn't going to melee just like DRK isn't going to be doing much casting.
However again, this changes in low-man, solo, ballista, or other environments.
The idea of a BLM meleeing during an 18 man/large party event is a bit absurd, akin to a DRK seriously attempting magical DPS. In different areas of the game, your job will act accordingly.
However any mage willing to master this facet of their job would not be doing a disservice to themselves, or anyone for that matter.
Last edited by Urteil; 01-23-2012 at 04:43 AM.
*nods* while I don't find a reason to pull my staff during ls events, on my own time I have found myself using it often enough that I've seriously put progress into my empyrean staff.
shatterosul is the first staff WS that's worth a damn (that does damage anyway), and it also has a beneficial effect for mages.
I wouldn't ever suggest such a thing, however, if the caster didn't have to lose TP, they could make use of TP accumulated from casting at oppertune times.The idea of a BLM meleeing during an 18 man/large party event is a bit absurd, akin to a DRK seriously attempting magical DPS. In different areas of the game, your job will act accordingly.
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