Quote Originally Posted by Castanica View Post
The whole idea to cutting costs is to reduce waste and not cause damage to the product to the point it makes people quit.

If cost cutting leads to player losses then you're doing it wrong.
I'm not sure why sustaining their player base after the game goes into maintenance mode would be one of their priorities... Between Grand Masters and the mobile client, they've clearly decided to put time and money into alternative interpretations of Vana'diel, I believe SE's goal in cutting costs is to cut costs.