
Originally Posted by
Alhanelem
They can tweak numbers, adjust data, and probably change or adjust game scripts (that is, things like what NPCs do when you talk to them etc, since that's probably done in a simple script language that isn't compiled like the game engine code is). But they can't do more major things like develop totally new battle contents or fix bugs that require altering the core code.
It's not really that hard to see.They worked around limitations by doing such things as adding seperate bags (vs making our existing bags bigger). By doing this you limit the amount of memory that needs to be used, since you can never have more than your inventory + 1 other bag open at the same time. Note that you can't move items between two different bags, it has to go through your inventory first. This is because it doesn't load in more item data than is necessary for what I described. If they made our bags 150+ slots, the PS2 wouldn't be able to handle it because that's too much memory being eaten up by the item data.
Also, ps2 and to a lesser extent xbox 360 have not been running without probelms the last few years. Seems every patch they implement new countermeasures against a screen blackout on the ps2 (which is a crash, and probably caused by memory being maxed out)