Trying to do the first part of the event, the moogle scolds me to remember my elements, when there is absolutely no in-game indicator of what elements correspond to which weaponskills. How are we supposed to understand how they interact without looking outside of the game? If he's scolding me, there must be some simple way to learn these. The unofficial skillchain charts on the internet are huge and complex. Something needs to simplify this system. Can you add a color to the icons in the menu that says what element is associated for skillchain purposes? This is the most infurioating event ever, because the event expects you to understand an original game mechanic that has never been explained simply in-game, beyond that certain elements combine if you do the weaponskils with a slight delay between them, and you threw a time limit in to the mix to make reading the chart even harder. How much of the population can reasonably be expected to memorize this thing? In real parties when we use skillchains and magic burst, we plan them out ahead of time, not on the fly out of random skills.
Thank goodness you didn't force mage jobs to do Magic Bursts on reflex instead. The naming of the skillchain effects (at least in English) aren't very indicative of the elements either, and you've got about 20 of those to memorize.
13 years, and nobody has been able to explain to me why the system works in a way that I can recognize without a multipage guide in front of me. Seeing it in-game live gives no idea to a new player what is going on and why. Friends used to joke they didn't play MMORPGs because they didn't want a doctorate in EverQuest or whatever the popular game was at the time, and this is definitely a mechanic that feels like it needs a college degree in mystic arts to understand.