Reposting from elsewhere with slight alteration:

Sorry, what changed? You still have to complete all 50 assaults, get captain, finish ToAU, kill Odin, kill the beastmen leaders, kill the Salvage Bosses, get 100k Ichor, 150k Tokens, redo all 50 assaults, and get 30k Alex.

NONE of the requirements have changed. The ONLY thing that changed is that they are no longer behind retarded time gates. Now, if someone says, "I'd like to sit down and do 10 assaults today in the time I have to play", they can. Or "I'd like to spend 4 hours of my day running 3 salvages", they can.

If you're gonna *** about anything, *** about making the assaults and Nyzul easier.

Relic Holders don't even get to say anything about Dynamis, considering how unspecial relics are these days. Having a relic is no longer "wow, how awesome, that's so hard to get", it's now "wow, that person spent 80 million gil buying currency out of people's bazaars".

To reiterate: Getting a mythic has not been "hard" or "challenging" for some time now. Getting a relic hasn't been for even longer.

The thing that so many people think of as what makes them "difficult", "hard", or "challenging" is not the difficulty of the content, nor the amount of content that must be done. It's the "we want to stretch this ***out as long as possible so LoL enjoy only being able to do X once a day."