• The first chapter of Rhapsodies of Vana'diel has been added.
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    Players must meet the following prerequisites to commence the scenario.
    • Must be level 3 or greater.
    • Must enter any home nation area connecting a mog house.

      *Once begun, progressing through the scenario will require a registered Rise of the Zilart expansion pack.
  • Key items obtained through progressing through Rhapsodies of Vana'diel will make a wide range of content more accessible, increase skill gains, and further facilitate adventuring in Vana'diel.
    Read on to learn more.
  • A new area, Escha - Zi'Tah, has been added.
    Reaching a certain point in the Rhapsodies of Vana'diel scenario will grant access to Escha - Zi'Tah.
    A wide range of monsters inhabit this area, from the relatively weak creatures that roam the periphery to the high-level and notorious monsters that dwell in its inner reaches.
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    • Escha - Zi'Tah currencies
      Defeating monsters in Escha - Zi'tah will yield two kinds of unique currencies.
      1. Escha Silt (maximum of 100,000 pinches)
        Escha silt is acquired by defeating monsters that dwell in Escha - Zi'Tah. It can be used in the following ways:
        Using warp points within Escha - Zi'Tah. / Exchanged for enhancing effects while in Escha - Zi'Tah. / Exchanged for temporary items for use within Escha - Zi'Tah. / Exchanged for key items.
      2. Escha Beads (maximum of 5,000 beads)
        Escha beads are acquired by defeating monsters that dwell in Escha - Zi'Tah. They can be exchanged for materials used to engrave equipment with arcane glyptics.
      * The amount of escha silt and beads that a play may possess at once is scheduled to be increased in future version updates.
    • Boons while in Escha - Zi'Tah
      While in Escha - Zi'Tah, players can take advantage of vorseals, powerful charms that produce a variety of effects.
      • Obtaining vorseals
        Speak to Affi to exchange escha silt for a vorseal. Upon entering Escha - Zi'Tah the vorseal will automatically radiate its blessing, which will last for one hour (Earth time).
        *The escha silt will only be consumed upon acquiring a vorseal, not when the effect is activated.
        *After one hour has passed or the effect has been manually deactivated, changing areas will reset the timer and reapply the effect.

         
      • Vorseal types
        New varieties of vorseal will be made available by defeating certain eschan creatures and notorious monsters as well as both advancing to key points in the Rhapsodies of Vana'diel scenario.
    • Temporary items in Escha - Zi'Tah
      A number of temporary items are available for use while in Escha - Zi'Tah.
      • Acquiring temporary items
        Affi offers temporary items in exchange for escha silt. These temporary items will disappear upon leaving the area.
         
      • Temporary item types
        New temporary items will be made available from defeating certain eschan creatures and notorious monsters as well as by advancing to key points in the Rhapsodies of Vana'diel scenario.
  • Assault has undergone the following changes.
    • Imperial Agent Rescue
      Increased the frequency of Mamool Ja Warder's special abilities.
    • Lebros Supplies
      Added Seafood Stewpot as a new temporary item.
      Feeding one soldier with the seafood stewpot will produce a similar effects on the surrounding soldiers.
    • Evade and Escape
      The time that switches will stay active for has been increased from three minutes five minutes (Earth time).
    • Azure Ailments
      The number of status ailments that must be accumulated has been reduced from five to three.
    • Nyzul Isle Investigation / Nyzul Isle Uncharted Area Survey
      The time that lamps will stay active has been increase from thirty seconds to five minutes (Earth time).
  • Mog Houses have undergone the following adjustments.
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    • Mog houses can now be expanded to two stories.
      The following quests must be completed to expand a mog house.
      Growing Flowers / A Lady's Heart / Flower Child
      *If the quests above have already been completed, speaking to the mog house moogle, asking about the second floor, and leaving and reentering the mog house will expand it.
      • Mog house second floor
        The mog house's second floor differs from the first floor in the following ways.
        • Dimensions
          The second floor is slightly larger than the first.
        • Moogle placement
          There is no moogle on the second floor, freeing up space for furnishings.
        • Wall layout
          There are more locations to place wall furnishings. Wall furnishings can now be set to four different heights.
        • Remodeling
          The interior design can be freely changed and set to San d'Orian, Bastokan, or Windurstian architectural styles.
          *Only the second floor can be customized in this way.
      • Going to the second floor
        Select "Change floors." when near your mog house's entrance to move between floors.
        *Player guests cannot change floors this way. To invite a player to the second floor, have them leave the mog house and re-invite them while on the second floor.
      • Mog Safe 2
        Expanding the mog house grants access to Mog Safe 2, a new item storage option.
        *Mog Safe 2 functions identically to Mog Safe.
        *Both Mog Safe and Mog Safe 2 share the same maximum storage value.

      • Supplementary Notes for the Mog House Second Floor
        • Players will be able to enjoy music played by the symphonic curator in the second floor of their Mog House if an orchestrion, Nanaa Mihgo statue, or Nanaa Mihgo statue II is placed there. While in layout mode, squares where a furnishing can be placed on top of another are now highlighted green.
        • Potted plants cannot be placed on the second floor.
        • Furnishings that enable the player to proclaim items from moogles, such as the galley kitchen, will continue to have their effects when placed on the second floor.
        • Second floor furnishings will not contribute towards any moghancement effects.
    • While in layout mode, squares where a furnishing can be placed on top of another are now highlighted green.
    • Squares selected in layout mode have been more clearly identified.
    • While in layout mode, the furnishing placement cursor can now be moved in two different ways.
      Type 1: Controlled via the cursor as has been the case previous.
      Type 2: Controlled via the cursor from a top-down perspective regardless of camera location.
    • The camera will now be able to pass through furnishings freely.
    • Those furnishings stored in the mog safe that are placed on a different floor are now displayed in red.
    • o The floor number will now be displayed upon entering one's mog house

      * Head to the [URL="http://forum.square-enix.com/ffxi/threads/46976?p=548835#post548835"] section of the version update note for information on text commands for additional Mog House features.
  • Mog Gardens have undergone the following adjustments.
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    • Rank 4 monster rearing has been made available, and the following additions and adjustments have been made.
      • Three new kinds of rearable creatures have been added.
      • A new Cheer effects have been added.
      • New items have been added to the Green Thumb Moogle.
      • It is now possible to interact with up to two monsters each day (Earth time).
      • Reared creatures will now accept the following items as feed. (* Added on May 20, 2015)
        Vial of Chimera Blood / Thundermelon / Bibiki Slug
    • A new vendors has been added.
    • The default selection cursor position has been changed to "No" in the flotsam disposal confirmation menu.
  • The number of rank points earned from trading crystals with each nation's Conquest Overseers has been increased.
  • Home Points have been added to the following locations:
    Qufim Island (G-7)
  • New NPCs have been added to the following areas:
    NameLocation
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Size:  15.1 KBCurio Vender MooglePort Bastok (K-13)
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Size:  19.3 KBCurio Vender MooglePort Windurst (M-4)
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Size:  35.2 KBJumping RabbitYahse Hunting Grounds (K-9)
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  • The following quests will now appear in the offer list.
    Growing Flowers / A Lady's Heart / Flower Child / Pretty Little Things
  • The difficulty of the following quests has been adjusted.
    • The Old Lady / Elder Memories
      A key item has been added to replace the items necessary for completing these quests.
      *This key item can also be acquired as a reward during the Rhapsodies of Vana'diel story line if the quests above have not been completed.
    • Acting in Good Faith / Altana's Sorrow / The Missing Piece
      The locations of the ??? are now fixed and sparkling visuals have been added to make them easier to find.
      *The ??? in Acting in Good Faith will not display any visuals due to its location.
    • Introduction to Teamwork / Intermediate Teamwork / Advanced Teamwork
      The number of characters required to complete these quests has been reduced from six to two.
    • You Call That a Knife?
      It is now possible to give sandfish to Mhebi Juhbily. A player who gives her a sandfish can inspect the shed as long as they do not leave the area.
  • Added NPCs to redistribute Geomancy Attire and Runeist Attire.
    To reacquire these items, speak to Jumping Rabbit in Yahse Hunting Grounds (K-9).
  • Unity Concord has undergone the following additions and adjustments.
    • Personal Evaluation and Partial Personal Evaluation categories have been added to the Unity Information screen.
    • A new Unity leader alter ego system has been added.
      Unity leader alter egos are special alter egos that can be called forth once certain conditions have been met. They cannot be called forth with trust magic like other alter egos, but are instead made temporarily available once conditions have been fulfilled.
      • Conditions for calling forth Unity leader alter egos:
        1. Must have completed one of the following quests:
          Trust: San d'Oria / Trust: Bastok / Trust: Windurst
        2. 2. Must have a personal evaluation of five points or greater during the Unity ranking tabulation period.
          *Changing Unities, or having a personal evaluation lower than five points for two consecutive ranking tabulation periods will make Unity leader alter egos unavailable.
          *Raising personal evaluation up to five points during the Unity ranking tabulation period will make it possible to call forth Unity leader alter egos again.
      • Unity leader alter egos
        Pieuje (UC) / Ayame (UC) / Invincible Shield (UC) / Apururu (UC) /
        Maat (UC) / Aldo (UC) / Jakoh (UC) / Naja (UC) / Flaviria (UC)
        *Only the Unity leader alter ego from the currently allied Unity can be called forth.
      • Unity ranking enhancements
        Unity leader alter egos will enjoy bonuses to all their stats based on the Unity ranking held at the time of summoning.
    • The number of Unity points required to take on Unity Wanted objectives has been reduced.
      Content
      Level
      Pre-adjustmentPost-adjustment
      75300200
      99500400
      11920001500
      12225001800
      12530002100
      12835002400
  • Records of Eminence has undergone the following additions and adjustments.
    • New objectives have been added.
    • Limited-time challenges can now be regularly accepted.
      These objectives can be accepted during the times below:
      Japan TimeSundayMondayTuesdayWednesdayThursdayFridaySaturday
      0:00 ~ 3:59Magic is MurderVanquish BirdsVanquish AmorphsVanquish UndeadVanquish ArcanaCrack Treasure CasketsWeapon Skill Kills
      4:00 ~ 7:59Vanquish PlantoidsVanquish LizardsVanquish VerminSpoils (Seals)Gain ExperienceVanquish AquansVanquish Beasts
      8:00 ~ 11:59Vanquish AmorphsVanquish UndeadVanquish ArcanaCrack Treasure CasketsWeapon Skill KillsMagic is MurderVanquish Birds
      12:00 ~ 15:59Vanquish VerminSpoils (Seals)Gain ExperienceVanquish AquansVanquish BeastsVanquish PlantoidsVanquish Lizards
      16:00 ~ 19:59Vanquish ArcanaCrack Treasure CasketsWeapon Skill KillsMagic is MurderVanquish BirdsVanquish AmorphsVanquish Undead
      20:00 ~ 23:59Gain ExperienceVanquish AquansVanquish BeastsVanquish PlantoidsVanquish LizardsVanquish VerminSpoils (Seals)
    • The maximum number of current objectives has been raised from fifteen to thirty.
  • Players may now use tabs instead of gil to teleport using survival guides.
    One teleportation costs fifty tabs.
    Acquiring a key item from the Rhapsodies of Vana'diel story line reduces this cost to ten tabs.