• New battle content, Geas Fete, has been added.
    Geas Fete focuses on battling the notorious monsters that dwell in the new Escha - Zi'Tah area.

    Defeating these notorious monsters will grant the victors experience and capacity points, escha silt and beads—unique currencies specific to Escha—as well as powerful equipment specific to each monster. Adventurers can also find eschalixirs, a mysterious grey liquid used to enhance these items.
    Take on progressively more powerful notorious monsters while obtaining beneficial effects only available in Escha - Zi'Tah.
    • How to participate
      • Form a party of three to eighteen members.
      • Every party member must possess a tribulens key item and the party leader must have a grisly trinket corresponding to the appropriate notorious monster.
      *Alter egos can be called forth for Geas Fete, but they do not count towards the required number of party members.
    • Preparing for battle
      1. Acquiring the first key item
        Speak to Affi in Escha - Zi'Tah (F-10) and exchange escha silt for a tribulens.

        *The amount of silt required to trade for tribulenses will increase with each exchange in eight stages. This increase is tracked for each player individually, and the silt price will slowly revert to its original value in steps after thirty minutes (Earth time) have elapsed.

      2. Acquiring the second key item
        The second "grisly trinket" key item differs based on the notorious monster.
        *Each "grisly trinket" key item bears a different name for its corresponding notorious monster.

        Speak to Affi and select "Receive grisly trinket memorandums" to see a list of each grisly trinket and their prices.

        Exchange silt for the grisly trinket that corresponds to your target notorious monster.
      3. Luring the monsters
        The notorious monster will appear when the party leader inspects the ??? target located in each corner of Escha - Zi'Tah, while in possession of both a tribulens and the appropriate grisly trinket.

        Vanquishing these fearsome foes rewards players with a variety of spoils and escha silt and beads.

        * The key items are consumed upon summoning the monsters.

      4. Augmenting Equipment
        Equipment dropped by the notorious monsters of Escha - Zi'Tah can be engraved with arcane glyptics in stages by exchanging eschalixirs to Nolan in Norg (I-7).

        A preliminary mezzotinting process is performed after one of four different enhancement paths is selected. Mezzotinting does not require any eschalixira, but it does cost silt to perform.

        Applying eschalixir to mezzotinted equipment will enhance its properties through several progressively stronger ranks.

        Item details follow below.

        Type: Selected path.
        Rank: Current equipment enhancement rank.
        NextRP: The number of rank points required before the next rank is reached.

        Equipment dropped by the notorious monsters defeated in Geas Fete can be mezzotinted under a different path while retaining its previous enhancements.

      5. Eschalixirs
        This mysterious grey liquid can extracted from the remains of Escha - Zi'Tah's denizens or bought from Nolan in exchange for escha beads.

        Eschalixirs +1 and +2 can also be obtained from defeating the notorious monsters that roam Escha - Zi'Tah or are engaged in Geas Fete.

        Enhancing equipment with a higher grade eschalixir will grant more rank points than lower quality ones.
  • Job points have undergone the following additions and adjustments.
    • New job point categories have been added.
    • New gifts have been added.
  • Adventuring Fellows have had the following attributes increased when their player is wearing item level equipment.
    Accuracy / Magic Accuracy / Ranged Accuracy / Evasion / Magic Evasion / Defense
  • Alter egos have undergone the following adjustments.
    • New alter egos have been added.
    • Alter egos can now be called forth in high-tier mission battlefields and Voidwatch.
    • All alter egos have had the following attributes increased when their player is wearing item level equipment.
      Accuracy / Magic Accuracy / Ranged Accuracy / Evasion / Magic Evasion / Defense
    • The following alter egos now enjoy enhanced enmity effects:
      Curilla / Volker / Trion / Valaineral / Gessho / Mnejing / Rahal / Rughadjeen / Amchuchu
    • The following alter egos now enjoy reduced enmity effects:
      Kupipi / Mihli Aliapoh / Cherukiki / Karaha-Baruha / Ferreous Coffin / Joachim / Ulmia / Koru-Moru
    • Naja's "Peacebreaker" weapon skill has undergone the following adjustments:
      Pre-adjustment Post-adjustment
      Fragmentation / CompressionDistortion / Reverberation
    • The probability of Ferreous Coffin's Cursna spell curing Doom has been increased.
    • In line with the above change to alter ego attributes when the player is wearing item level equipment, Kukki-Chebukki’s enfeebling magic skill has been decreased. The player should notice no net change when wearing item level equipment.
  • Jobs have undergone the following adjustments.
    • The black magic spells Aspir, Aspir II, and Drain have had their maximum effects increased.
    • The black magic spell Aspir II has had its casting time decreased from five seconds to three seconds.
    • Warrior
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      • The levels at which warriors receive improved Physical Attack Bonus job traits have been changed from Lv.30/91 to Lv.30/65/91.
      • The levels at which warriors receive improved Physical Defense Bonus job traits have been changed from Lv.10/86 to Lv.10/45/86.
      • The levels at which warriors receive improved Double Attack job traits have been changed from Lv.25/76 to Lv.25/50/75/85/99.
      • The level-based effect bonus for the job ability Berserk has been raised from 1% to 2%.
      • The level-based effect bonus for the job ability Defender has been raised from 1% to 2%.
    • Black Mage
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      • A new job ability, Cascade, has been added.
        • Cascade (BLM Lv.85, casting delay: 60 seconds, effect duration: 60 seconds)
          Grants a damage bonus to the next elemental magic spell cast based on TP consumed.
    • Red Mage
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      • A new white magic spell, Inundation, has been added
        • Inundation (RDM Lv.64, casting delay: 20 seconds, effect duration: 5 minutes)
          Increases skillchain damage received based on the number of different weapon type weapon skills used.
      • The additional damage of the following white magic spells has been increased:
        Enthunder / Enstone / Enaero / Enblizzard / Enfire / Enwater / Enthunder II / Enstone II / Enaero II / Enblizzard II / Enfire II / Enwater II
    • Dark Knight
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      • The levels at which dark knights receive improved Physical Attack Bonus job traits have been changed from Lv.10/30/50/70/76/91 to Lv.10/30/50/70/76/83/91/99
      • A new job ability, Consume Mana, has been added.
        • Consume Mana (DRK Lv.55, casting delay: 60 seconds, effect duration: 60 seconds)
          Converts all MP into damage for the next attack.
      • The attack bonus and defense penalty granted by the job ability Last Resort has been increased from 15% to 25%.
      • The maximum effect of the black magic spell Drain II has been increased.
    • Ninja
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      • The amount of enmity produced by Utsusemi: Ichi, Utsusemi: Ni, and Utsusemi: San has been increased while the player is under the effects of Yonin.
      • The casting time of Migawari has been decreased from 3 seconds to 1.5 seconds.
    • Corsair
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      • The following Phantom Rolls have been added.
        • Naturalist's Roll (COR Lv.67, casting delay: 60 seconds, effect duration: 5 minutes)
          Duration of enhancing magic received is increased.
        • Runeist's Roll (COR Lv.70, casting delay: 60 seconds, effect duration: 5 minutes)
          Magic evasion is increased.
      • A new job ability, Crooked Cards, has been added.
        • Crooked Cards (COR Lv.95, casting delay: 10 minutes, effect duration: 60 seconds)
          The effects of the next Phantom Roll are boosted by 20%.
          *The penalty for busting is also increased by 20%.
      • The effects of Ninja Roll have been increased.
    • Summoner
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      • The attribute bonus conferred by the Astral Flow Effect job point category has been increased from +3 to +5.
    • Puppetmaster
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      • The following automaton attachments have been added:
        Inhibitor II / Amplifier / Repeater / Barrier Module * / Dynamo II / Resister / Resister II / Arcanic Cell / Arcanic Cell II / Regulator
        *The former "Barrier Module" has been renamed to "Barrier Module II".
      • The following attachments have undergone adjustments.
        • Drum Magazine
          No longer decreases physical accuracy.
        • Barrage Turbine
          Will now grant TP for each shot landed on an enemy.
      • The effect duration of the Overdrive ability has been increased from 1 to 3 minutes.
      • The attribute bonus offered by the Overdrive Effect job point category has been increased from +3 to +5.