Avatar melee hits aren't too beneficial in Abyssea, this is in my opinion the most party/alliance friendly method for a summoner to use. Subbing whm is still the most practical sub job with this set up since you really don't need refresh, convert, sublimation etc or at least I haven't for ages... (inside abyssea). Toss out a haste or something :P . My Bp is capped... at 45 sec from AF2 + YY robe on a macro swap.. so.. that atma doesn't outweigh the usefulness of Sea Daughter in this situation. My avatar Idle set that isn't day dependant sits the elemental avatars at -2mp /tic . By just using magic Blood Pact's, sure it'll take a while to drain that mp. However, I am an avid user of all forms of my mp while waiting on timers, Blood Pact: Ward, or cure's, possibly Haste.
Remember, I'm not here to preach about how you should play the job. I am offering a solution to make Myrkr be it WoE or Emperyan based more useful. Optimizing Atma's for a weapon you probably spent a bit of time working to make is all I aimed to accomplish here!![]()

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