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  1. #11
    Player Gennadi's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    135
    Character
    Gennadi
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Yopop View Post
    I've been playing BST specifically for around 7+ years so you'd be surprised the things you see with this job
    Just go to Aydeewa Subterrane and sic your jug against a Qirqin that drops mines and you will see how the pet will go after the mine and lose claim on the mob lol
    (0)

  2. #12
    Player Cypher's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Cypherx
    World
    Shiva
    Main Class
    NIN Lv 95
    It's not fair to say that BSTs are unable to process weaknesses in Abyssea. I do it often. BST can do both Dagger ws with NIN or DNC subjob. And can do Sword, Club, and Scythe red weakness with WAR subjob. I also proc yellow every once in a while with ninjutsu.

    I'm not saying at all that your points are invalid. I agree with all and would LOVE to see more access to weaknesses. But I gotta think that our solo capability in Abyssea is balanced a little with our inability to process weakness.

    We'd kinda be too powerful if they decided to allow Axe WS to process more weakness, I think.
    (0)

  3. #13
    In point of fact, I find it refreshing that beast is finally getting some love from the community. Due to the early version of the game where the simple presence of a pet caused a 30% reduction to earned XP beast was blacklisted from all non-mission specific parties by the FFXI community as a rule. Even years after the penalty was removed players still believed it was there. Finally with Abyssea we get some acceptance, even if it is tainted by our inability to do much !! procing from our main job.

    We do need some viable non-Abyssea content to give us some classic beast hunting grounds though.
    (0)

  4. #14
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Cypher View Post
    It's not fair to say that BSTs are unable to process weaknesses in Abyssea. I do it often. BST can do both Dagger ws with NIN or DNC subjob. And can do Sword, Club, and Scythe red weakness with WAR subjob. I also proc yellow every once in a while with ninjutsu.

    I'm not saying at all that your points are invalid. I agree with all and would LOVE to see more access to weaknesses. But I gotta think that our solo capability in Abyssea is balanced a little with our inability to process weakness.

    We'd kinda be too powerful if they decided to allow Axe WS to process more weakness, I think.
    Warrior procures more or less all of them, BST will never be over-powered by allowing them to procure some weaknesses.

    It's sad when a BLU can trigger yellow weakness with spells that our pets can use, while we can not.
    (0)

  5. #15
    Player Judge's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Judge
    World
    Carbuncle
    Main Class
    PLD Lv 90
    i would like to say....

    Blue Magic:
    Heat Breath, Firespit
    Magnetite Cloud, Seedspray
    Regurgitation, Maelstrom
    Hecatomb Wave, Mysterious Light
    Frost Breath, Ice Break
    Mind Blast, Blitzstrahl
    Radiant Breath, 1000 Needles
    Death Ray, Eyes On Me

    other than 1000 needles, frost breath, seedspray, and death ray.. none of these skills come from ANY pet we have anyway.
    last 4 mentioned skills.. death ray is hecteyes/seedspray is rafflesia.. which we dont have a jug for...
    frost breath is raptors.. our raptor was denied this from the Ready command list...
    and 1k needles from the cactus who only sticks around for 15 minutes... we should be asking for fuller skill lists lol

    i would like to be able to do EVERY skill a pet can use in the ust place. THEN we can debate why they give BLU staggers and not us. feels like BeastOWNER.. not BeastMASTER
    (0)

  6. #16
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    These are some valid points, and I don't deny that you're certainly onto something here. In regard to each of them:

    #1 - I fully agree with this. The fact that a pet cannot zone with you is annoying. While you can lower Call Beast's timer between the ACP body and merits, even so that still puts you with a lot o time to twiddle your thumbs if you have to zone suddenly.

    #2 - As it was mentioned, BST can proc a lot of red WS. All it takes is the proper subjob; they have the skill in the weapons. They can also proc a lot of blue between dagger (Shadowstich/Evisceration, both natural), club (Judgment requires subjob but that's still 2/5 even without), Scythe (Spiral Hell), sword (Vorpal Blade with SJ) and Axe (All) Not to mention the wide capability for red triggers that /WAR provides. I think in terms of procs they're still doing pretty well.

    Also, in terms of yellow procs there's a possible bit of a rationale behind why BLU spells work while pet TP moves don't. With a pet TP move, it's a natural physical ability, a WS so to speak rather than a spell. With BLU, they're magically recreating the effect after learning how it works, thus turning it into a spell rather than the WS aspect. Honestly I don't mind so much; if I wanted to proc greyellow I'd go /NIN or /WHM or /SCH on potential light/darksday pops. You just have to adapt to the situation.

    #3 - Pet intelligence - Unfortunately this is a bit more annoying with the whole hate aspect, but it's not that hard to get your pet back, from experience. If that other mob isn't still hitting on your pet, simply heel it and put it back on the mob. Sure it costs you a few seconds and maybe a hit or two, but at the same time it's not hard to control.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  7. #17
    Player Gotterdammerung's Avatar
    Join Date
    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325
    So far i like the idea of just allowing bst to maintain claim on several enemies at once. I always thought it was silly and annoying that you have to share your 1 hate claim with your pet even tho you and it are 2 different things. We should at least be able to keep hate on 2 things at once.

    I agree that we should have a more reliable way of telling our pet wich monster to fight.

    I agree that any pet should zone with you. And furthermore suggest that jug pets should stay even if u log off and back on. Nothing worse than losing money on an expensive jug because of a d/c ot because u needed to leave irl or the power goes out.

    I agree that pet Tp moves should trigger yellow if they are on the list. even tho that will only add 1k needles its still makes sense.

    I agree that expanding our available jugs and access to more Pet tp moves would be nice.
    (0)

  8. #18
    Player Alukat's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    I agree too, that pets should be able to zone. it sucks if u just started something and u d/c or that it isn't evenworth to pop a pet if u want to kill 30 mobs and need to zone then (while trial as example) and u lost a good 90 minutes on a 7k jug.

    i agree that the older pets should get more time and and increased level, sabotender can be called at 75 and cap is like 85?

    i totally agree to give pets the access to all tp-moves, lizard pet with Baleful Gaze as example *.*

    and pls fix the hate problem, it happened too often that my pet got hit by an AoE and was attacking 2 mobs then.
    also if there is a link or something like that it would be neat to allow to choose one mob, happened very often that both mobs were at 50% when pet died (sucks if a strong mob comes for u due to this > ), if u can choose one mob it would be possible to get the initial mob (on which bst has hate) down.
    (0)

  9. #19
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kensagaku View Post
    #3 - Pet intelligence - Unfortunately this is a bit more annoying with the whole hate aspect, but it's not that hard to get your pet back, from experience. If that other mob isn't still hitting on your pet, simply heel it and put it back on the mob. Sure it costs you a few seconds and maybe a hit or two, but at the same time it's not hard to control.
    Shouldn't have to keep Heeling, or spamming Fight to get it to hit the mob you want. Last I checked every other pet on this game doesn't change random targets.
    (0)

  10. #20
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Shouldn't have to keep Heeling, or spamming Fight to get it to hit the mob you want. Last I checked every other pet on this game doesn't change random targets.
    AoEs are more likely to kill the other pets rather than make it switch target and they have less methods of restoring pet HP, so would you like to gimp our pet's HP down to put it on par with the others, or lower our pet food to a straight-up regen like auto oils?

    It's also really easy to switch mobs, and if your pet has hate on multiple mobs it means you either made a mistake in linking or you made a mistake in aggroing and had to save yourself. Both are cases of player error. If it's a stray AoE you should only have to heel/fight once. If it keeps happening? MOVE AWAY. Isn't that kinda common sense for avoiding AoEs?
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

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