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  1. #1
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    I LOVE this idea. It's a way to bring job names and abilities from other titles many of us have wanted to see for a long time, without going through the process of creating entire new jobs with AF, stories, etc. Although, I really would like to see Time Mage or Mime AF...

    I would add Geomancer for SCH, with super potent weather and helix spells. Also, where is Calculator/Math Mage?! It's my favorite FF class of all time. I'd suggest it for SCH, but then I wouldn't be able to choose Geomancer Unless...

    I'd suggest actually being able to advance all concentrations, but to require a MH switch to change between them. This would alleviate the "We don't want you because you're a Geomancer, not a Calculator" problem, and not lock people into one concentration.

    I also think this could be pretty easily implemented. It's not all that different than the existing merit system - it just adds a level of complexity in switching between concentrations, and a new title to add to lists like search, check and status.

    As far as Ultima goes, I want to see it for SCH as a schema. I'd like it to be Divine White Magic so I could throw out a powerful nuke while in Light Arts, and to take advantage of the otherwise useless Divine Skill on LA SCH. How that fits in with past games is irrelevant imo - as Fiarlia points out, they change these affiliations all the time. I'd prefer it be integrated the way it fits best into XI, not be forced into a certain spell type for consistency with past games.
    (1)
    Last edited by Merton9999; 04-05-2011 at 11:43 AM. Reason: Fix