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  1. #22
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Nebo View Post
    http://en.wikipedia.org/wiki/Tank_%28gaming%29

    Why is it that you think a TANK should have comparable offensive capabilities to a DD? Or that Generating threat should be tied to to this offensive ability?

    What, then, would be the point of having seperate jobs for DD's and Tanks?
    You are missing my point.

    I do not necessarily think that a tank should have to have comparable offensive capabilities to a DD. What I am saying is that currently they do have to maintain a healthy offense if they want to have any hopes of competing for threat. Hopefully when SE reduces the amount of enmity generated by damage this issue will be alleviated.

    In a perfect world I would like for Paladins to be able to wear full mitigation gear and still effectively compete for enmity and be an effective tank. But as things are now: that is exceedingly difficult to do because of the amount of enmity offense generates and the fact a Paladin in full mitigation gear has so very little of it.
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    Last edited by Dale; 03-25-2015 at 06:24 AM.

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